Cities: Skylines

Cities: Skylines

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DIY Concrete Dock (Pack)
 
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4.383 MB
Mar 15, 2017 @ 10:24pm
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DIY Concrete Dock (Pack)

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In 2 collections by Strictoaster
Seenu (Official Collection)
999 items
Ocampo
437 items
Description
Read me! No, seriously.

This is a pack of plain concrete docks that allows you to customize the look and feel by adding your own combination of props and buildings. The pack contains:
  • Functional Cargo Harbor
  • Functional Passenger Harbor
  • Ploppable Dock Prop

Known Issues
When you place the Passenger Harbor, ships will dock a bit far away from the concrete slab/shoreline. The solution to this problem is to use MoveIt!, select the invisible nodes in front of the passenger dock and use your arrow keys to move it closer to the shoreline. Your savegame will keep the nodes saved but you'll have to do that for every passenger dock you place in your map.
* Browse through the above screenshots for a reference.

Why create your own docks/port?
This asset was specifically designed for my YouTube series: Seenu. I wasn't happy with the look of the stock vanilla harbors and the custom ones available in the Workshop are not very customizable.
So I created a blank set of concrete docks where you can add whatever props you like in-game. In the screenshots above I even hidden them under Ronyx's Breakwater assets.

Discover Seenu!
The map showcased in the screenshots:

Want to know more?
You should follow me on Twitter: http://twitter.com/strictoaster
Popular Discussions View All (1)
2
Mar 19, 2017 @ 2:18pm
Universal naming suffix for easy search?
Pjosip
< >
54 Comments
Herman the German Mar 13 @ 4:10pm 
@Strictoaster
Love your work! However Passenger ships are spawning right on top of the dock when leaving the city, even if you move the nodes further away from the asset. Is there a solution for that? Thanks in advance.
lotherius Feb 22 @ 3:03pm 
@Strictoaster

I discovered the problem on this... the ship path itself looked fine, but the ships for some reason were trying to take a shortcut and getting hung up on a strip of land ....
Strictoaster  [author] Feb 21 @ 10:57pm 
@lotherius yeah, it works fine. Not sure if this is your case but if you are editing the ship paths in-game it sometimes breaks.
lotherius Feb 20 @ 4:26pm 
I added this and had a valid port connection, but no ships docked. Is this still a working asset?
Strictoaster  [author] Jan 22 @ 10:46am 
@Karose I don't think I'll update this asset again. Sorry.
Karose Jan 21 @ 9:20am 
good night @Strictoaster.
that building is very useful for build a port. so we can build port with custom building and prop in there.

so. how if the train port like that? I think that is a great.
I wait it.
longbaugh01 Oct 31, 2017 @ 2:32pm 
@Strictoaster Thanks so much!
Strictoaster  [author] Oct 30, 2017 @ 9:13pm 
@longbaugh01 Extended InfoPanel.
longbaugh01 Oct 28, 2017 @ 12:32pm 
@Strictcoaster I'd desperately would like to know what UI/Skin mod for the bottom toolbars you're using that appears in some of these screenshots. I've spent some time searching around the workshop for anything like it and cannot find it anywhere. Thanks in advance!
MyBrainHertz Sep 19, 2017 @ 7:57pm 
I'm having an issue where trucks coming to and from the dock 'dive' down under/through the road to reach the dock. I have a set up much like the dock from the Seenu playthrough. Anyone else noticed this?