175 ratings
Tags:  Map
File Size
313.663 MB
Feb 5, 2017 @ 11:22am
Sep 4, 2017 @ 9:28am
56 Change Notes ( view )

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THIS Mod DOES NOT work under "War of the Chosen"!

My extra Map pieces! - Beta Version for XCOM 2

You like XCOM 2 (most noticed within Long War 2) as much as I do, but kinda get sick to see almost always the same map pieces? Welcome to my Map Project!


Q: Can I use your mod without Long War?
A: Yes, it's made for XCOM 2 and not specific Long War depentable. Long War brings you more missions which means more opportunities to run into my modded map pieces.

Q: Why is the mod in Beta?
A: Because I may forget to move rats, pigeons and othe minor details to the correct location, or forget to include them at all.

Q: Will this mod continue to be supported, now that War of the Chosen is live?
A: Yes, if you find any bug or mistake and let me know about it, I'll do my best to fix it and update the mod. There won't be new content however. I think 1000 PCP are enough for 1 Map Pack for XCOM 2.

Q: Do you know "Parcel Maps EC" by eclipsezr?
A: Yes, I do. In fact a handfull of PCPs in my modpack were designed by him. He gave them to me to incorporate them into my map pack, because they did not fit into his own mod.

Q: What are PCP and Parcel?
A: In short, PCP are the things that fill up the map layout and connect parcels together. Think of PCP as roads (dirt, regular, highway etc) and water streams, or sometimes cliff sides and patches of wooded area. Parcels on the other hand are houses, and bigger map pieces.

Currently included (1000 PCP & 10 Parcel):

PCP - City Center: + 223 (Finished)
PCP - Slums: + 178 (Finished)
PCP - Small Town: + 182 (Finished)
PCP - Wilderness: + 363 (Finished)
PCP - Rooftops: +20 (Finished)
PCP - Trains + 34 (Finished)

Parcel - City Center: + 6
Parcel - Small Town: + 4

Check "Change Notes" to find out what has been added!
Popular Discussions View All (2)
Sep 12, 2017 @ 9:04am
Map - Ideas / Wishes
Doctor Mandarb
Jul 19, 2017 @ 2:48am
Bugs - Mistakes
Doctor Mandarb
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Doctor Mandarb  [author] Mar 19 @ 10:16am 
@Lamen the Mildly Insane not as far as I know. Because all PCP's are named with my own naming sheme. Furthermore I do not use any content, thats not part of the vanilla XCOM 2.

Bugs and Error's can always happen. Afterall, you are playing XCOM.
JAD Fat Man Mar 18 @ 7:58pm 
question. does this conflict with any other map mods?
Doctor Mandarb  [author] Sep 5, 2017 @ 6:35am 
That small update was about fixing some minor mistakes in my PCP's that I found while rebuilding them for my WotC version.

After a full weekend of work, I'm surrendering to that bug infested DLC.

Take that DLC with a grain of salt, as it can toss you planty of bugs, if you are not carefull.
Doctor Mandarb  [author] Sep 3, 2017 @ 7:01am 
Uh, that one is nice :D
Timbermaw Sep 2, 2017 @ 6:26pm 
Okay i found out the console command: X2DebugMap. Also found your twn narrow map, coincidentally :p
Timbermaw Sep 1, 2017 @ 11:37am 
Lol okay. Was just wondering, thank you!
Doctor Mandarb  [author] Sep 1, 2017 @ 11:28am 
@Timbermaw I don't know of any way other then... well knowing that if it looks good, it must be my PCP :P Sadly, I don't have a picture of every single PCP. I stoped doing it a long time ago. As that took time, and I decided to rather spent that time making more PCP :)

Perhaps somebody else has an idea?
Timbermaw Sep 1, 2017 @ 9:38am 
Hi, I just asked this in MMP as well: is there a way to check which mod a plot or parcel or pcp comes from in-game, other than looking at the pictures?
Dragon32 Aug 30, 2017 @ 1:11pm 
Bloody hell, that was fast. Thanks, Doctor Mandarb!
Doctor Mandarb  [author] Aug 30, 2017 @ 12:19pm 
It is done. You can find the Map Pack for War of the Chosen right here: http://steamcommunity.com/sharedfiles/filedetails/?id=1124050097