RimWorld

RimWorld

5,857 ratings
EdB Prepare Carefully
 
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Mod, 1.0
File Size
Posted
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0.782 MB
Jul 31, 2016 @ 10:26am
Oct 17 @ 9:42am
19 Change Notes ( view )

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EdB Prepare Carefully

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Description
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your setup as a preset so that you can start your game the same way later.

Please see the original forum thread[ludeon.com] for more information. It may be a better place to look for help if you're running into trouble.

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. F R E Q U E N T L Y . A S K E D . Q U E S T I O N S .
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1.0 Is Here
The 1.0 version of the mod is now available and should automatically update from the Workshop. The mod does usually have some bugs and issues when a new release comes out. While we do our best to test it, it's difficult to cover every scenario in the vanilla game and impossible to cover every scenario when you're playing with other mods. Please report bugs and issues in the discussion thread below.

I'm still playing Beta 19. Where's the Beta 19 Version?
If you're still running Beta 19 and you need the latest release for that version of the game, then you'll need to manually install it. Old versions of the mod can be found on github: https://github.com/edbmods/EdBPrepareCarefully/releases/tag/v0.19.9

Why doesn't the "Prepare Carefully" button appear for me?
First and foremost, make sure that you've enabled the mod. This will be obvious to experienced mod users, but if you're new to RimWorld mods, you need to go into the Mods menu when you start the game and explicitly enable a mod after you've subscribed to it.

Occasionally another mod may conflict with Prepare Carefully and cause the button to not appear. This doesn't happen very often, but you may have to experiment to find a combination of mods that works.

When I click the Prepare Carefully button, it doesn't do anything or a get an error message. Why doesn't it work?
This usually happens because another mod is doing something that Prepare Carefully does not expect, and it causes an error. It's impossible to test with every mod out there, so issues like this are inevitable. However, we do try to continue to improve the error handling in the mod to try to avoid them.

How do I help you figure out which mod is causing the problem?
You'll need to experiment to figure out which mod is causing the problem. If you have development mode enabled, you'll likely see some clues about where the error is happening. If you figure out which mod it is, you can let me know, and I'll try to take a look. If you're not sure how to track down errors like this, and you're interested in learning more, take a look at this guide for some pointers:
http://steamcommunity.com/sharedfiles/filedetails/?id=725234314

Which other mods don't work with Prepare Carefully?
We're always trying to make Prepare Carefully compatible with as many other mods as possible. Early releases of the mod for new versions of the game are always more likely to have conflicts with other mods. Help us by trying to figure out which mods are causing problems and reporting it in the "bugs and issues" discussion.

I'm using point limits. Why does {insert thing here} cost the number of points that it does? It should cost more/less.
The point system relies on the vanilla game's built-in "market values." These market values are balanced for vanilla gameplay and not for setting up a starting group of colonists. I've made some tweaks to try to balance this, but it really is an impossible task, and you will see things that seem wrong. For example, the vanilla values for colonists do not take passions or traits into account (for the most part). I've added costs for passions, but I've left traits alone.
Popular Discussions View All (41)
54
15 hours ago
PINNED: Bugs and Issues with 1.0
edbmods
56
Oct 22 @ 10:10am
Bugs and Issues with Beta 19
edbmods
7
Nov 7 @ 9:12pm
1.0 Bug - Parent/Child Add Button Missing
Renski
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1,758 Comments
🅱Docone 9 hours ago 
Please fix relationships :)
Chellybean~ 21 hours ago 
Please fix the relationships tab, my power triple polycule doesn't work without prepare carefully :( Otherwise this is the best mod for Rimworld, thank you for your continued awesomeness! <3
Patrick K. Civ-744 Nov 20 @ 9:16am 
Everything works exept that I can't preset family trees or relationships.
(PG) Jojo Von Sour Kraut Nov 20 @ 3:57am 
Button aint showing and I have only this mod selected, there be an issue m&
Garbage Day Nov 20 @ 1:22am 
not working for me
Fz Dynelight Nov 18 @ 1:06am 
Small feature request; if you have Children, School, and Learning or other mods that allow kid colonists, you should be able to set the age to anything you please. Getting rather tired of editing them manually.
PSY Nov 15 @ 3:50pm 
this really needs an update, hope you come back soon :/
Brigand231 Nov 14 @ 12:16pm 
Pimpmaster Bob, try Perpare Carefully in conjunction with this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1539310979 You should be able to accomplish what you're after with both of them together.
Pimpmaster Bob Nov 14 @ 11:11am 
Curious if there is any way to have the mod add an arbitrary "Incapable of..." attribute, without having to pull it from the Backstory. Had an idea for a pawn I wanted to run, but wanted to disable some tasks that don't necessarily match up with the backstories.
ryunenim Nov 14 @ 4:26am 
best of best