Space Engineers

Space Engineers

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[Mexpex] Hydrogen Thruster Revamp [Replace]
 
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Type: Mod
Mod category: Block
File Size
Posted
Updated
28.981 MB
Mar 5, 2016 @ 12:59pm
Jun 4, 2016 @ 4:25pm
4 Change Notes ( view )

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[Mexpex] Hydrogen Thruster Revamp [Replace]

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Description
Hydrogen Thruster - Vanilla Revamp
by Mexpex

Will replace vanilla
If you add the mod to an already created world or load in a blueprint from the workshop it will replace all the hydrogen thrusters, remove the mod from a world/save and they will turn back into vanilla models without destroying the builds youve done.

This is a mod is a visual revamp of the vanilla hydrogen thruster models.
Its a mod for those who wants a higher visual fidelity instead of placeholder models.

Contains: Large/small Ship Thrusters
Stats: Same as vanilla
LOD: Yes
Custom Particle: Yes but might be edited.

Dx11 only.



Large Hydrogen Thruster Revamp [without replace]


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45 Comments
It looks like the last update fixed that issue
There's an issue with small grid small thruster. its using small collision box but large thruster texture
Uncia Sep 10, 2017 @ 10:38pm 
This mod currently causes the LARGE grid LARGE hydrogen thruster to not work, Large grid Small thusters still work strangely, small grid untested
🆆🅷🅸🆃🅴 Wolffe May 14, 2017 @ 12:05pm 
THIS STILL WORK?
Agent Orange Juice Sep 16, 2016 @ 12:38pm 
I find it strange that the fighter cockpit made it to vanilla, but this is still a mod.
Talbone Sep 1, 2016 @ 8:04pm 
for some reason the atmo thruster revamp is working but this one is not even working, model ingame is still the vanilla one.
Repeller com Jun 16, 2016 @ 7:10am 
THESE SHOULD BE IN THE GAME NOT THE VANILLA
PhoenixTheSage Jun 4, 2016 @ 4:37pm 
Thanks, you're the man :P
Mexpex  [author] Jun 4, 2016 @ 4:28pm 
Update
KEEN messed something up and the game wont read custom flame materials. Until solved the mod will use the vanilla textures...


@[UI] Phoenix
Mexpex  [author] Jun 4, 2016 @ 3:52pm 
@[UI] Phoenix someone else said it aswell... atm im not sure what to change.., will see what im able to do :)