Cities: Skylines

Cities: Skylines

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Basalt Rock Terrain Theme
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16.616 MB
Jan 30, 2016 @ 11:31am
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Basalt Rock Terrain Theme

I've got C:S only a month ago, so I'm still learning it. This is my first mod and I hope some players will like it :)

This terrain theme was designed for temperate biome, but I didn't make any biome restrictions. It looks good in European and Boreal environment too.

The Basalt Rock Terrain Theme will work best on maps with steep cliffs, mountains, high plains and lakes. It contains various possibilities of "texture painting".
- I used fertile land (grass texture offset) to create much brighter texture for plains and valleys on high altitude;
- Oil texture can be used to create alpine meadows with wildflowers;
- Ore texture can be merged with grass or fertile land to create various grass tones which can be seen in high mountains.
- The sand in this terrain theme is made of stones, which enables making rocky river- and seasides and scree slopes in mountainous terrain.

Because oil and ore textures were used by me to create visual effects, it can happen they will look inapropriate on various maps downloaded from Steam Workshop - these resources were probably placed by the map author in another way. In this case, If you still want to use this terrain theme, you should remove existing resources from places they look inapropriate and place them on areas where they will look better :)

If you don't like any of my textures - for example if you want to have sandy beaches - you can always replace them in the mod folder (subfolder No. 612120528 in your Steam/steammaps/Workshop folder).

The map showed on pictures is Hovde's Rauma - a beautiful map of the area in Norway including Andalsnes and the famous Trollvegen. I'm going to make my first city on this map.

The dependency for this terrain theme is Terrain Theme Mod made by TPB, who also gave me many precious advices - thank you very much!

I received this game as a gift from my good SC4 friend MAS71, who also checked my work and his advices helped me a lot - thank you very much Masuda san!

This is my fisrt work here at Steam Workshop, any comments and advices will be very appreciated! :)
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[TB] NickyZero Feb 1, 2016 @ 6:20am 
Awesome works :)
Ennedi  [author] Jan 31, 2016 @ 8:05pm 
@Captain-NO: Agree and thank you! :)
Captain-NO Jan 31, 2016 @ 12:16pm 
fit well in the -Scandinavian- all in one Collection:
thank you, Thumbs up
MrMiyagi Jan 31, 2016 @ 10:20am 
I thitnk the snow won't survive the update, Quad, but it still makes a HUGE difference to the other biomes by allowing individually customized terrain. For example, the red-rock US Southwest desert maps simply couldn't exist without that sort of modification. At least, they took a great idea and went with it! :)
Quad Rioters Jan 31, 2016 @ 8:18am 
I have been using snow one for those mods, very simple yet effective. I don't think it will survive the major update without an update tho, but what do I know.
Ennedi  [author] Jan 31, 2016 @ 8:15am 
@Quad Rioters: The first thing which should be implemented in the main game is the TPB's Terrain Themes Mod and Terrain Themes Creator. Both of them enable terrain textures management in a well-ordered, professional way - and very easy in the same time.
As for terrain themes - there is still a lot to improve in them, but thanks a lot for a nice comment! :)
Mas71 Jan 31, 2016 @ 7:23am 
Nice work again here, Thanks for sharing ;)
I enjoying a paint with your original Grass, Sand, Meadou and more textures too :)
and These are would be changed to some colors by time(sunlight), It's so good as well.
Great job !! ;)
Quad Rioters Jan 31, 2016 @ 7:02am 
This mod and all themes need to be implemented in the main game. Thank you.
Ennedi  [author] Jan 31, 2016 @ 6:15am 
Thanks a lot for your opinion! Actually this is the same idea as your Sand as Snow :steamhappy: Of course I know that many people love sandy beaches, but there are a lot of rocky shorelines around the world :) Sand texture in CS is a special one, it covers all other textures completely (except rock if the slope is too steep).
However there is still a lot of work to do with these textures, my sand still looks flat... I must learn a lot about graphic solutions used in this game. And I'm a complete amateur in that area :)
MrMiyagi Jan 31, 2016 @ 5:34am 
I have one thing to say. Schwing!!! I had to calm myself to read the whole thing... sand is a rocky shoreline??? Yes, a thousand times, yes! :steamhappy: Will be looking forward to using this for a new map!