Cities: Skylines

Cities: Skylines

6,357 ratings
Traffic Manager: President Edition
 
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3.830 MB
Dec 25, 2015 @ 3:48am
Aug 12 @ 7:21am
211 Change Notes ( view )

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Traffic Manager: President Edition

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Description
Traffic Manager: President Edition
helps you manage your city's traffic. This mod allows you to
  • toggle traffic lights at junctions,
  • add yield and stop signs to junctions,
  • define timed traffic lights that can adapt their behavior depending on live traffic measurements,
  • modify speed limits,
  • define vehicle restrictions (e.g. disallow vehicles on certain roads),
  • define junction restrictions (e.g. disallow pedestrians to cross the street),
  • define parking restrictions (e.g. prohibit cars from parking road-side),
  • change lane arrows and connect individual lanes with each other,
  • clear traffic and
  • toggle despawn on/off
It additionally includes
  • its own Advanced Vehicle AI that modifies the way your cims choose their lanes,
  • modified lane splitting/merging rules on highways (read the manual!),
  • a Parking AI which disallows "pocket cars" and improves the simulation regarding parking space usage, and
  • Dynamic Lane Selection (DLS), a lane selection algorithm that allows cims to switch to alternative lanes while en-route

This mod is based on the original Traffic Manager Mod by cbethax and Traffic Manager Plus by seiggy. If you have subscribed to another Traffic Manager mod, please first deactivate it in your Content Manager (in-game) before trying this one out.

Current version: 1.10.12 Changelog, Source code[github.com]
  • Updated for game version 1.10.1-f3
  • Added the option to allow/disallow vehicles to enter a blocked junction at transition and pedestrian crossing nodes (#195)
  • Updated Russian translation (thanks to vitalii2011 for translating)
  • Bent nodes do not allow for u-turns by default (#170)
  • Bugfix: Emergency vehicles pass closed barriers at level crossings
  • Bugfix: Bus lines render u-turn where they should not (#207)
  • Bugfix: Parking AI: Cims leaving the city despawn their car at public transport stations (#214)
  • Bugfix: Crossing restrictions do not work at intersection between road and highway (#212)

User Manual
>>> AVAILABLE HERE <<<[www.viathinksoft.de]

Supported languages (% translated)
  • Chinese, simplified (90 %) (thanks to @Lost丶青柠)
  • Chinese, traditional (80 %) (thanks to @clarinetism76)
  • Dutch (80 %)
  • English (100 %)
  • French (100 %) (thanks to @simon.royer007, @LondSW & mjm92150)
  • German (100 %)
  • Italian (80 %) (thanks to @Admix)
  • Korean (90 %) (thanks to @ Toothless FLY [ROK]LSh.st)
  • Japanese (40 %) (thanks to @Akira Ishizaki; Japanese Localization EX Mod is required)
  • Polish (90 %) (thanks to @Krzychu1245)
  • Portuguese (80 %) (thanks to @igordeeoliveira)
  • Russian (80 %) (thanks to @FireGames)
  • Spanish (80 %) (thanks to @FoXiL)

The language is automatically determined based on your settings in "Options" -> "Gameplay".
Please contact me if you want to help translate this mod, add missing translations or correct translation mistakes. E-Mail: victor#viathinksoft.de (#=@)

Incompatible with:

In case problems arise / you need help
If you see an error message or something is going wrong, please e-mail me your "output_log.txt" (Windows), "Player.log" (Linux, Mac) and "TMPE.log" files immediately after you encountered the bug. You can find the log files in your ...\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\ (Windows) or ~/.config/unity3d/Colossal Order/Cities: Skylines/Player.log (Linux) or Users/<username>/Library/Logs/Unity/Player.log (Mac OS) folder. Please describe the problem, attach the files and send everything to: victor#viathinksoft.de, with #=@. Please tell me what you did when the error occurred so that I can reproduce the situation. Some screenshots or a savegame could be helpful, too. Visit this page to find out where your savegames and screenshots are located: http://www.skylineswiki.com/User_path

If you like this mod:
Donate via PayPal[www.paypal.me]
Popular Discussions View All (319)
11
Oct 19 @ 7:24am
No TM Button
TheToxicGaming
9
Oct 17 @ 1:19pm
Pathfinding issue on new roads
Stormtrooper
9
Sep 26 @ 5:39pm
[BUG] Garbage Trucks Don't Spawn
9ee1
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6,347 Comments
Alex7788 11 hours ago 
@ksgustavo, this mod hasn't been abbandoned (yet)
I use many mods and assets, and for me this mod works fine.
(except sometimes it bugs with entering in blocked junctions)
ksgustavo 12 hours ago 
Since this mod is abandoned, is there any other mod that's similar to this?
Ilion 13 hours ago 
@Mack: "CO's stupid priority system for dealing with death ruins cities and limiting them to a sepecific area might help."

Try the "District Service Limit 3.0" mod ( https://steamcommunity.com/sharedfiles/filedetails/?id=1181352643 )
tmaekler Oct 19 @ 10:44am 
This mod was last updated on August 12th. Honestly, I can't imagine, why people can come to the conclusion, this mod is abandoned... .
Mack Oct 19 @ 4:14am 
If it isn't abandoned, I beg for a block hearse option in the lane restrictions. CO's stupid priority system for dealing with death ruins cities and limiting them to a sepecific area might help.
fxds Oct 18 @ 10:41pm 
No, I don't think it's safe yet to say the mod has been abandoned. The developer still hasn't logged into his Steam account or committed any changes in the mod's GitHub repository but his web site hosting the wiki/documentation is back up after being completely down and unreachable for an extended time. Only time will tell but hopefully this is an indication that the developer is well and will be returning to work on the mod in the not-too-distant future.
ksgustavo Oct 18 @ 1:14pm 
Is it safe to say this mod is abandoned?
DisasterAhead Oct 18 @ 6:36am 
ZpaceMag , the link works fine for me.
Eyalonsky Oct 17 @ 9:54am 
Nice very helpful mod
but why when changing the signs in a junction to yield signs there is not option to have one connetion without a sign?
DrLann Oct 16 @ 6:11am 
Donated. I'm hope not too late :)