Cities: Skylines

Cities: Skylines

111 ratings
Fixed roof oil tank - Shell (Growable)
 
Rate  
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.480 MB
Nov 10, 2015 @ 8:30am
Feb 22, 2016 @ 12:24pm
2 Change Notes ( view )

Subscribe to download
Fixed roof oil tank - Shell (Growable)

Subscribed
Unsubscribe
In 1 collection by Avanya
More oil buildings
13 items
Description
A growable 4x4 oil tank for your oil industry - this one carrying the Shell logo. Not much else to say about it really - more oil tanks and buildings to follow.



Model
Tris: 1.040
Texture: 1024

LOD
Tris: 100
Texture: 128

Some textures from http://www.textures.com




[www.patreon.com][www.paypal.me]
< >
10 Comments
Avanya  [author] Nov 15, 2016 @ 10:55am 
@Xristos: Sounds like they're getting abandoned and then new and different ones spawn. It would also be the balance of extractors and processors are off for you. These are extractors, while most of the default buildings are processors.
Xristos Nov 15, 2016 @ 10:14am 
For me the tanks show up but after a while they are all replaced by other buildings of oil industry, I really dont understand why this happens?
Avanya  [author] Sep 25, 2016 @ 2:43am 
@PermaNub: Yes, though it will only appear in oil industry areas.
PermaNub Sep 24, 2016 @ 8:02pm 
so if i have just subscirbed to a growable should it grow im my alreay developedcity if i just bulldoze some stuff to make room for it?
cawaiiciel Sep 10, 2016 @ 1:35am 
Like it.
Thank you.
crylive Jan 27, 2016 @ 1:56pm 
thanks :))
[BMT] carson7628 Dec 16, 2015 @ 2:02pm 
thank you
Matt Crux Nov 16, 2015 @ 10:01pm 
Thanks for making the industry growables, much needed. Forestry is lacking the most.
Avanya  [author] Nov 16, 2015 @ 4:23pm 
@[BMT] carson7628: It's very close to what the developers recommend for growables and many of the base game ones actually have a much higher tris count than this. So I'd say it's a good size. :) Unique buildings or services can be much higher as you'll have fewer of them placed - 10.000 tris for a unique building is totally fine.

You can always get the Mesh Info mod - with that you just load up a save and hit ctrl+m and it lists all buildings, props and so on with green, yellow or red numbers to show which assets are higher than they should be.
[BMT] carson7628 Nov 16, 2015 @ 4:00pm 
is this considered high tris and texture or low tris and texture? sorry idk much about this stuff and tryin to get my game to run smoothly.