Distance

Distance

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Null Void
   
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Difficulty: Advanced
Mode: Sprint
Taggar: level
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3 apr, 2015 @ 9:27
7 nov, 2018 @ 11:24
11 ändringsnotiser ( visa )

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Null Void

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Something around Nothing

Fixed the terrible look of the map that happened after a certain patch.
20 kommentarer
TOESFERATU 7 aug, 2016 @ 20:14 
great concept, fun level except for the render distance issue as mentioned (the obstacle parts become memorization/trial and error because you can't react fast enough :[ )
Xiooo  [skapare] 24 jun, 2016 @ 11:01 
@Jehuty: I tried to fix the issue with the render distance bit couldn't fix it as I have no clue what causes it. :(

What do you mean with white lines? All light emitters should be off/black.
Jehuty 24 jun, 2016 @ 6:26 
Can you please fix obstacles just popping out too cloosein front of the car? It makes it really hard to drive while boosting.

And can you remove the white lines on black textures?

Thanks for the fixing for unity 5 build anyway. It's one of may favorite levels!
michel.robichaud 6 feb, 2016 @ 7:34 
LOL, this is one of the hardest levels I played and it is the first one I get a Diamond Medal on...:steamfacepalm:
Xiooo  [skapare] 10 dec, 2015 @ 12:11 
To anyone wondering why it is ugly and unplayable: All tracks that used the "Globalfog" from the editor, were completely changed. Which basically affects all of my tracks. I have tried a few things, but possibly wont be able to change it. Sorry :(
Jehuty 3 okt, 2015 @ 6:11 
Can you please fix it for the new Unity 5 build? It looks totally broken now.
Leif The Head 26 jun, 2015 @ 18:22 
What the fuck I cant see SHIT!
Xiooo  [skapare] 22 apr, 2015 @ 7:46 
@GT91240 I already forgot about that part of Antichanber, but now that you mention it... you're right :D
Guizmodo 22 apr, 2015 @ 5:12 
Like everyone else, I LOVE this great idea! This makes me think the game Antichamber when we pursues the black cube in the end.
Xiooo  [skapare] 19 apr, 2015 @ 12:09 
Haha, thanks you all :)