Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[PR] Needy Streamer Overload - KAngel
   
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85.937 MB
Mar 10 @ 6:39am
Apr 26 @ 4:16pm
10 Change Notes ( view )
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[PR] Needy Streamer Overload - KAngel

In 1 collection by Flactine
Project Rush: Stirring
29 items
Description
You need Gathering Storm Expansion, New Frontier Pass and Project Rush: Stirring.

Comprehensive Mod support


Civilization Trait
Windose Empire - Overdose:
Has 8 unique Projects and 5 unique Dark Age Policies. Gain a unique Governor - P-Chan.

Unique Governor
Producer - P-Chan:
  1. Indicate: +5 Amenities, +100% Production toward units in the city.
  2. OK: Each Citizen can provide +3 Production and +1 Culture in the city.
  3. OMG: Gain Culture equal to the unit's cost when a non civilian unit is created in this city.
  4. Love Forever: +200% Science and Culture yield in this city. All tiles in this city gain +1 All Yield bonus.
  5. THIS.: +10 Housing, and always 100% Loyal for the city. Rock Bands and Archaeologists from other players may not enter your territory.
  6. IDC: Cities do not incur war weariness. Enemy Spies level reduced by 5 in your lands. Tourism from other players is reduced by 100% versus your civilization.

Unique Projects
  1. Sleep: Neighborhood project. Provides [ICON_GreatPerson] Great Person points for all kinds of Great Person once finished.
  2. Play Game: Entertainment Complex and Water Park project. When complete, provide a random Eureka.
  3. Spend time together: Government Plaza project. When complete, awards 3 Envoys.
  4. ***: Government Plaza project. When complete, Gain 1 Governor promotion.
  5. Vanity Search: Diplomatic quarter project. When complete, the city gains 100 Faith for every 1 population in city (on Standard speed).
  6. Video Streaming: Theater project. When complete, provide a random Inspiration.
  7. /st/: Diplomatic quarter project. When complete, the city gains 5 [ICON_Favor] Favor for every 1 [ICON_Citizen] population in city (on Standard speed).
  8. Dinder: Diplomatic quarter project. When complete, randomly receive a unique land unit from another civilization.

Unique Policies
  1. Increases growth by 100% in cities with a population below 15.
    +100% Production yield for cities cities with a population more than 15.
    But: Decreases growth by -50% in cities with a population more than 15.

  2. +100% Production yield in cities with less than 2 specialty districts,
    +100% Culture yield in cities with 2 specialty districts.
    But: -50% Production yield in cities with 2 specialty districts.

  3. All cities gain +10 loyalty per turn, +10 City Defense Strength.
    But: All combat units gain -5 Combat Strength when defending.

  4. All combat units gain +10 Combat Strength when attacking, and does not suffer combat penalties when damaged.
    BUT: All tiles in your civilization gain -2 Appeal.

  5. +100% Tourism pressure from all cities towards other civilizations.
    Religious spread from adjacent city pressure is 500% stronger.
    But: Cities get -100% Production towards city projects.

Unique Building
Galactic Rail:
Windose Empire's Unique Building in Commercial Hub District.
+1 Trade Route capacity. +1 Culture Yield from all Trade Routes.

Leader Trait
KAngle - Hey Cuties:
For every Follower unit ever owned, Capital city gain +20% Gold and Faith yield bonus permanently.

Unique Unit
Follower:
KAngel's unique civilian unit.
Every time a historical moment is gained, it can be generated in the city center of capital.
Provide random bonus for civilization by promotion.

Now Support English.
If you have any suggestions or find any bugs or translate problems, please report to me as soon as you can.
17 Comments
Zhi999999 May 6 @ 6:11pm 
实测工坊理论T0.5,T2强度的天花板,粉丝踩着村子踩着时代分就纷至沓来了,配合经典宗辅然后你就能得到一个十分得有一千二百分牛逼的首都
alyce Apr 16 @ 10:59pm 
粉丝强度逆天,我开局一条狗踩几个蘑菇就可以开出来几个粉丝,变成棒子或者投石兵打邻居简直不要太快,比战狂还战狂()
某珂学的团长 Apr 12 @ 11:38am 
粉丝强度太夸张了 配合圣物箱康缇 60T就能千湖极大图文胜 黑暗政策卡 特色项目 特色建筑都没机会上场啊:pixeltressa:
Ninja_mmt Mar 16 @ 2:46am 
@Flactine Worked for me thx
Flactine  [author] Mar 15 @ 5:47pm 
@ranma_hf I don't know why, I wrote English in BaseGameText, but when using other languages, the game still called Chinese and display it as squares.
You can try to delete the Steam\steamapps\workshop\content\289070\3442018162\Text\Needy_Text_CN.xml file so that the mod only has the English translation.
ranma_hf Mar 15 @ 4:56pm 
all the others were in english
Ninja_mmt Mar 15 @ 9:18am 
Have Same problem as @ranma_hf I think. I only see squares on Leader selection. And In common I use Polish but when I change in settings to eng same happens
Flactine  [author] Mar 15 @ 8:58am 
@ranma_hf Are you using a language other than English in game?
ranma_hf Mar 14 @ 11:10am 
like even the governors text switched to no English?
ranma_hf Mar 14 @ 11:09am 
So was their an update that removed english from the mod?