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The cooldown and debuff seems both too long and too harsh
If possible, I'd say to make those stances have no cooldown and have "infinite" duration, while starting to grow the staged tiredness debuff from 1% to 100%, where the pawn can either fall unconscious (like consciousness max 20% among other debuffs for some time) or just get really big speed, stats and tiredness/hunger debuffs.
With a button to let go of the stance, ofc.
Otherwise a good foundation