Entropy : Zero 2

Entropy : Zero 2

31 ratings
ez2_c2_4 Beat Cop consistency fix
   
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Assets: NPC, Script
File Size
Posted
62.403 MB
Sep 28, 2024 @ 7:50pm
1 Change Note ( view )

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ez2_c2_4 Beat Cop consistency fix

In 2 collections by xdxdxd
Beat Cop
5 items
Return to Metrocop
23 items
Description
A simple map edit that switches Bad Cop's mirage models to EZ1 Bad Cop.
Supports Developer Commentary as well, as you can see these mirages as an example in dev commentary.
EZ1 Bad Cop is a special metrocop model that has Bad Cop anims and eyes on skin as main skin (models/ez1_bad_cop.mdl)

Please be aware this might conflict with some other map edits like More Features.
To ensure this has priority, in the EZ2 steam configuration, go to the Workshop tab and set this mod below any other.



That's all, enjoy ;)
5 Comments
xdxdxd  [author] Jun 18 @ 2:18pm 
Huh, i had no idea there's another CC sighting apart from these. Thanks for telling me! I'll push an update sometime in the future
Jariner Jun 15 @ 9:02am 
you should do this for ez2_c2_3 aswell, at the start of the map when you have to cycle through the recordings, one of them shows an elite rushing, that elite is actually clone cop before he ended up the way he did. He uses the bad cop model, which i only know because i was using an addon that replaces bad cop's model.
VortigauntDoc™ Mar 25 @ 2:28am 
thanks!
xdxdxd  [author] Mar 24 @ 8:34pm 
Sure.
VortigauntDoc™ Mar 24 @ 8:07pm 
am i allowed to use this in one of my own addons?