RimWorld

RimWorld

478 ratings
Vanilla Psycasts Expanded - Runesmith
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Mod, 1.5, 1.6
File Size
Posted
Updated
7.546 MB
Sep 27, 2024 @ 9:28pm
Jul 10 @ 12:26am
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Vanilla Psycasts Expanded - Runesmith

Description
Overview
Adds a brand new Vanilla Psycasts Expanded psycast tree to Rimworld, the Runesmith. Features a complete ten psycasts / spells.

Runesmiths engrave Runecircles during times of calm, which are then Invoked by several of their psycasts on a later date to perform powerful, battle-shaping spells. Invoke runecircles to cause massive explosions, buff allies, create freezing sentries, or summon allies to your side! Just be careful, and plan for every contengency- a Runesmith without prepared Runecircles is powerless in combat...

Features



Credits
- Oskar Potocki and the rest of the Vanilla Expanded Team for creating Vanilla Psycasts Expanded
- ItsHalno for art
- Wombo for the alternative psycast card art
- Zapsplat[www.zapsplat.com], for some sound effects
114 Comments
naj30004 Jul 14 @ 2:29am 
@Irecreeper Unintended Interaction/Bug(Maybe?): Warrior Spirits from Mannaz suffer Vacuum Exporsure in Space. I donot think Force-Spirits need to breath.
Dealer Mangan Jul 14 @ 1:15am 
This might very well be the most fun psycast pack. As someone who enjoys placing down IEDs, this is a whole other level of tactical planning. And when using Biotech Integration mod for Vanilla Psycasts Expanded, this mod has no gene requirement, so all my non-modified baseliners can still be useful psycasters, yay! And thematically, it makes so much sense too, like "Well, you don't have a genetic affinity for any psycasting path, but at least you can use runes, which are like mediums that take care of affinity problem for you, but you do have to go the extra steps by spending time preparing them in advance, which is the price you pay for not having genetical affinity for straightforward psychic paths."
King Critter Jul 13 @ 1:29pm 
thanks for the update!! my grav ship is getting covered in runes lol
Spear Deer Jul 13 @ 12:45pm 
This is such an incredible mod. Its maybe my favorite psycast tree of all the ~30 I have installed. Just wanted to say that I've been using this since it launched, and its great. The theming, the execution, how different and interesting it feels. 10/10.
blackkanye Jul 10 @ 12:32am 
Understandable. Thank you for the update
Irecreeper  [author] Jul 10 @ 12:27am 
Updated to 1.6! Sorry for the delay- finding the motivation to work on modding nowadays is hard, but we got there eventually.
King Critter Jul 3 @ 2:51pm 
awesome mod! quickly becoming one of my favorites :D
any chance we can see a bump to 1.6 before odyssey comes out? I'd be sad to leave this mod behind.
TheBronzeWarrior Jun 21 @ 9:23pm 
otherwise the new changes are absolutely goated, im just hesitant to add
TheBronzeWarrior Jun 21 @ 9:23pm 
do rune invocations work anywhere on the map instead of having a range?
ElysianEcho Apr 7 @ 12:46pm 
could work similar to the technomancer tree's little metal guys, take a chunk of heat to maintain them