Arma 3
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KP Liberation - Project RACS - Sehreno
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
4.660 MB
May 5, 2023 @ 3:54pm
May 11, 2023 @ 12:14pm
2 Change Notes ( view )

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KP Liberation - Project RACS - Sehreno

Description
This is my first proper scenario made for ArmA 3, so some things may not be perfect but from my experience, I've had no problems playing this.

I tried to include as many items and vehicles from the PRACS mod as I could for both BLUFOR and OPFOR, though due to the way KP Liberation works, the OPFOR side will not be as varied as the player's side.

--- Overview ---
The area has fallen to the enemy, and it is up to you to take it back. Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all the major cities of the area.

- Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.
- Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.
- Purchase both infantry and vehicles (both ground and air) using three different types of physical resources; supplies, ammunition and fuel.
- Build the FOB of your dreams with an in-game "what you see is what you get" system.
- Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.
- Combat aggressive and cunning hostile forces who react and adapt to your actions.
- Monitor and work alongside, or against, independent guerrilla forces.
- Learn that every window is a threat thanks to the custom urban combat AI.
- Accomplish meaningful secondary objectives that will benefit your progression.
- Never lose your progress with the built-in server-side save system.

-- Predefined Factions (can be changed easily in the config) --
Blufor: Royal Army Corps of Sahrani
Opfor: Sahrani Liberation Army
Resistance: FIA

-- Statistics --
Capitals: 7
Cities: 34
Military: 22
Factories: 19
Radiotower: 18
Total Sectors: 100
14 Comments
Dunn Jul 9, 2023 @ 10:15pm 
Theres currently no way to transport supplies outside of the CH-53, I suggest adding the Iveco Flatbed and Iveco 10x10 flatbed. Also theres no radar systems for the static chaparral
Warlock Ariosophy Jun 9, 2023 @ 7:56pm 
there is a config thing to change easily to enable zeus, I just forgot where it was
logan0522 May 23, 2023 @ 7:21pm 
single player cheat menu should work fine.
fart ghost  [author] May 23, 2023 @ 2:11pm 
@Makto, idk what to do about that. afaik thats just what KP lib does. if u wanna spawn stuff maybe try looking for some cheat or admin menu mod idk
Sauce May 23, 2023 @ 12:58pm 
Full Zeus don't work properly cannot spawn any RAC based units besides helo's
fart ghost  [author] May 13, 2023 @ 12:18pm 
@Jacques.v.A, you can use the website steamworkshopdownloader.io
Jacques.v.A May 13, 2023 @ 8:07am 
where can I find the pbo file to set up a dedicserver for my Arma 3 unite ??
Red May 11, 2023 @ 6:52pm 
It works my brother thank you
fart ghost  [author] May 11, 2023 @ 12:17pm 
@IEnjoyRedHots @ricky, the error should be fixed now, seems i had some CUP objects on the map, thanks for notifying
Red May 11, 2023 @ 8:11am 
I'm getting the same error with only the required mods