Hearts of Iron IV

Hearts of Iron IV

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Old World Blues: Advanced Resource Production
   
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0.912 MB
Aug 20 @ 10:36pm
Aug 22 @ 3:24pm
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Old World Blues: Advanced Resource Production

Description
This mod adds the ability to produce Circuitry, Composites, and Advanced Components using buildings just like you can with Water, Energy, and Scrap Metal. It has its own parallel tech tree that is not dependent on the base resource extraction techs. It works exactly the same as the other resource production buildings and technologies.

Some of the content I used was already present in OWB but simply not implemented; I imagine the OWB folks planned on adding this in a future update or maybe cut it from a previous one.

Requirements:
- Old World Blues (obviously)

Features:
- Adds constructible Circuitry, Composites, and Advanced Component producing buildings
- Adds tech tree to unlock and upgrade buildings

Recommended:
Old World Blues: Wasteland Economy Fixed created by Thorik, updated by Queen of Spades – it adds buffs based on resource surplus so there’s an actual reason to increase production beyond breaking even
(https://steamcommunity.com/sharedfiles/filedetails/?id=1852452495)

OWB Upgrades for resource buildings 2.2 by misha_archmage - Adds techs to increase resource output
(https://steamcommunity.com/sharedfiles/filedetails/?id=1362098114)

Compatibility:
- Compatible with sub mods that change the tech tree or edit existing buildings
- Sub mods that change the construction menu (e.g. by adding buildings to it like this one does) may cause issues with the icons not appearing, displaying wrong, overlapping, etc.

Planned:
- Expand tech tree with additional upgrades
- Balance minimum date, prerequisites, and research speed? I would appreciate input on whether the current requirements feel right.
- Prettier tech tree icons. I just cobbled together the current ones, but I may make nicer, unique icons.
- Improving compatibility with other mods that modify construction menu. If someone has an example of one that does that, let me know so I can check it out.

I would appreciate input on possible changes like these
Popular Discussions View All (1)
2
Oct 31 @ 4:17pm
PINNED: Bugs and Suggestions
mercurae3
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9 Comments
mercurae3  [author] Oct 28 @ 1:45pm 
Thanks for the heads up. I’ll update it.
jaydensworld2 Oct 26 @ 7:27pm 
Looks like they added Circuitry factories to the base game, but not composite and Advanced Component factories
jaydensworld2 Oct 26 @ 4:00pm 
needs update, bonks research tab for OWB 3.0
UnoriginalTrademark™ Oct 22 @ 8:30pm 
Danke for this but also a bit of a small fix for the link; The mod links seems to be flagged Mal by steam so i think removing the ( ) could help?
Todd Howard Sep 9 @ 5:25am 
Thank You waiting along time for a mod like this
Reaper eye Sep 2 @ 9:13am 
thank you
jagerhunter00 Aug 22 @ 5:53pm 
thank you
mercurae3  [author] Aug 22 @ 12:33pm 
@jagerhunter00 It is now! :D
jagerhunter00 Aug 22 @ 1:11am 
is it compatible with misha_archmage owb upgrade for resource buildings 2.2