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Rulers Bonus Perks WOTC
 
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Sep 9 @ 6:35pm
Sep 9 @ 7:01pm
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Rulers Bonus Perks WOTC

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Description
Adjustments for my Disable Ruler Reaction mod, or to be used standalone to your liking.

https://steamcommunity.com/sharedfiles/filedetails/?id=1859057750

-= VIPER KING =-
Immune to Frost, Poison, Stun, Disoriented, Daze, Blind, Panic, Mental, Knockback.
Gains the Lightning Reflexes and Blood Trail perks (first overwatch misses and bonus damage against hurt opponents).

-= BERSERKER QUEEN =-
Immune to Frost, Stun, Disoriented, Daze, Blind, Panic, Mental, Knockback, Electrical
Gains the Blast Padding perk (less damage from explosives and +1 armor).

-= ARCHON KING =-
Immune to Frost, Fire, Stun, Disoriented, Daze, Blind, Panic, Mental, Knockback
Gains the Death From Above and Sentinel perks (bonuses to aim when higher and multiple overwatch shots if hits)

FYI Immunity to Knockback Damage means that the rulers won't be projected 5 feet backwards when hit hard and dying (they are rulers after all).
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4 Comments
ADVENT Avenger  [author] Sep 13 @ 8:31am 
It was in the original game because they would keep moving when you took 1 action, so it was to alleviate this. My mod removes that and puts them on 3 Action Points so stunning a ruler practically disables them for the entire round.

Also, keep in mind you're absolutely not required to sub to this mod.
BorgadnRager Sep 13 @ 8:21am 
Why is stun on this list when the bolt casters primary reason is stunnning rulers. that makes no sense
ADVENT Avenger  [author] Sep 10 @ 5:27pm 
If they are the same rulers, it works. If they are new rulers not
Ludwig the Spectre Sep 10 @ 4:38pm 
Has this been tested with other mods like Upgraded Rulers?