Stellaris

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Resource Monolith (2.4 'Lee')
   
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Sep 3, 2019 @ 8:44am
Oct 18, 2019 @ 9:52am
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Resource Monolith (2.4 'Lee')

Description


PREAMBLE

I'm a fan of the concept of the Resource Monolith mod but it's so out of date when irun it in my 2.3 game it crashes so i took a look, used Mote Traps asa base, and rebuilt it. Credit to the Original Mod Author so i kept the name/Image and am uploading this as a STANDALONE replacer. But for all code purposes this is completely new.


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This mod adds a single building to the game the "Resource Monolith"
this building is empire unique costs 5000 minerals and takes 100 days to build

this building has the following effects

Adds
500,000 storage

there are currently no tech restrictions or limitations on this building other then being empire unique

Compatibility:
compatible with any mod as it does not change any base game files just adds
also does not require any DLC to work

is save game compatible
is ironman compatible
not achievement compatible
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made this mod for those long games where it gets frustrating managing limited resources pools
especially in sectors you have to feed or pull from, if your like me and you want to be able to store up
for a large push later hopfully you'll enjoy this addition ;)

[www.patreon.com]

[discordapp.com]
17 Comments
nekollx  [author] Apr 22, 2021 @ 1:24pm 
3.0 version is already up, its part of the living metal forge mod check my workshop
ValtusIII Apr 22, 2021 @ 1:21pm 
any chance for a 3.0 update?
nekollx  [author] May 13, 2020 @ 5:22am 
yup
nekollx  [author] May 12, 2020 @ 5:56pm 
i rolled it into my level 5 mod for 2.6
princess69420 May 11, 2020 @ 3:31am 
do you plan on updating this for 2.7?
nekollx  [author] Nov 15, 2019 @ 10:39am 
i'll look into it
Yutiradon Nov 7, 2019 @ 8:21pm 
Should also note, It's not too much of a problem as long as I remember to demolish their monoliths before that happens
Yutiradon Nov 7, 2019 @ 8:15pm 
I've found an interesting bug. So, the AI doesn't know that you only need to build one of these, so they build as much as regular resource storage things, the problem is when you get enough of these monoliths (like when conquering an enemy empire) it causes an integer overflow in resource storage and it loops over to -1.7 million storage :/
nekollx  [author] Oct 19, 2019 @ 9:34am 
all you have to do for 2.3 is rename the version number in the descriptor