Stellaris

Stellaris

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Useful Hyperlane Registrars
 
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0.001 MB
Apr 6 @ 5:00am
Jun 6 @ 6:48pm
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Useful Hyperlane Registrars

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Description
As of version 2.2.7 of Stellaris, Hyperlane Registrars are pretty much useless to everyone. This mod makes an effort to change that by having Hyperlane Registrars increase the speed of friendly ships within the system where they are built by 200% (so, triple speed).

This allows friendly ships to move through friendly space much faster, which is what I feel the Hyperlane Registrar SHOULD achieve.

Not achievement compatible.
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6 Comments
Fable Wolfe Jun 6 @ 4:27pm 
Will this be updated to 2.3?
Laðy Lambðaðelta  [author] May 12 @ 11:18pm 
@SpaceNinjaNate: The problem is that hyperlane travel is already pretty quick - the vast majority of the time involved in moving fleets across the galaxy is in the sub-light travel between hyperlane entrances and exits.

Increasing the hyperlane speed, while certainly possible, doesn't actually gain you very much time.
SpaceNinjaNate May 12 @ 10:53pm 
I like the idea, but feel that the hyper*lane* registrar should increase things like hyperlane movement, not sublight. Maybe it removes the jump cooldown entirely, and halves jump charge time.
Cpt. Kirk Apr 6 @ 3:27pm 
OP. Maybe change to +100% idk
🅲🆁🅰🅽🅺🆈 Apr 6 @ 2:56pm 
this actually fervors corvette spam :D
MihaP Apr 6 @ 7:09am 
Subscribed, but doesn't appear to be listed on the mod list in launcher?