XCOM 2
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[WotC] Undead Nightmare - Assets
 
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990.290 MB
Jan 15 @ 5:49pm
Apr 5 @ 11:19am
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[WotC] Undead Nightmare - Assets

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In 1 collection by ∑3245
E3245's Master Mod Collection for War of the Chosen
45 items
Description
IMPORTANT: This is the entire assets of the Undead Nightmare - Lost Character Swap mod!

DO NOT SKIP THE REQUIRED ITEMS! THEY ARE NECESSARY!!

The lost was kinda... meh to be honest, so I decided to make them scarier. This mod replaces the lost with the zombies from Call of Duty: WWII. This is just a cosmetic replacer... for now. The real overhaul will be released when it's done, with more content (i.e. powerful WWII weapons) and stronger types of zombies designed to actually make the Lost more engaging and scarier. This was originally gonna be part of either the Wolfenstein overhaul or it's own thing with zombie worshipping cultists that are armed to the teeth, but I rather start small first.

If anyone wants to help port other uniforms, or accelerate the rate of more content, feel free to get in touch with me. I really just need more skinners that are able to rig uniforms to XCOM 2.

If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.

If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

I don't ask for donations. Period.

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FEATURES
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  • New models for zombies as seen from CoD: WWII!
  • Each zombie spawned has randomly generated gear (meaning that they have hats and two different types of torsos)!
  • New sounds for zombies (Dashers have the original Lost/X2Zombie sounds)
  • Lost Brutes and Dashers have their own models!
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KNOWN ISSUES
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  • They're still called the Lost.
  • The Cinematic intros might cut off the sounds at the end. Only way to fix it is if I used the WWise Authoring Kit or extend the intros.
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INCOMPATIBILE MODS
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TODO
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  • Fix some bugs, if any.
  • Port more stuff.

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F.A.Q
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Q: World War II era weapons (M1 Garand, M1928 Thompson, MG-42) when?!

A: I won't port all the WWII weapons, just some of them. Also, when the mod is done.

Q: Vanilla version?

A: Vanilla X2 doesn't have the Lost, so no.

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CREDITS
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Model/Textures:
  • Sledgehammer Games/Raven Software and Activision for developing/publishing Modern Warfare Remastered respectively.
  • E3245 for rigging/assembling the textures/everything else.

Sounds:

Code:
  • xymanek/Astral Descend for helping me with the code.
  • robojumper for helping me with the code and solving issues with the Matinee.

DISCLAIMER: ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S). ALL RIGHTS RESERVED.

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LOG
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Release ver: 1.010:
  • Fixed an issue with the game not loading some of the Brute's textures.
  • Updated the Brute's textures.
  • Delisted "[WotC] CoD: Black Ops III :: Shared Assets" as a required mod now.

Release ver: 1.000:
  • Initial release of this mod.
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11 Comments
∑3245  [author] Mar 20 @ 5:52am 
@EvilNecroid
You need this mod for it to all work: https://steamcommunity.com/sharedfiles/filedetails/?id=1626074128
EvilNecroid Mar 20 @ 4:12am 
ok my lost r still the same old lost
EvilNecroid Mar 14 @ 3:19am 
so just cosmetic on this 1? cause thats all i want
Shadow Feb 1 @ 10:11pm 
Wow, this is must have mod. Great job...
Now if you can replace all the advent to zombies then it will be Amazing, like someone already did it with Star wars mod. This would like WWZ best game mod ever...
solargus Jan 18 @ 6:05am 
When a sectoid tries to make a zombie from a new wanderer, the program closes completely.
MajorHyrican Jan 17 @ 9:22am 
good job u have more enemies to make ?
∑3245  [author] Jan 17 @ 7:36am 
@MajorHyrican
You're just gonna have to wait until the author implements it in their own mod
MajorHyrican Jan 17 @ 7:11am 
hallo can u make your mod and this one compatibel=? [WotC] World War L
Yep | ~Zaravi~ Jan 15 @ 8:36pm 
That's really cool mate! :Fistofdosh:
∑3245  [author] Jan 15 @ 8:16pm 
@IGdood
I'm afraid not, but ObelixDk said that he's gonna use the assets from this mod and put it in WWL.