Cities: Skylines

Cities: Skylines

55 ratings
Large "Dummy" Fields Pack [Industries]
Assets: Building
File Size
5.830 MB
Nov 6 @ 5:44am
1 Change Note ( view )
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Large "Dummy" Fields Pack [Industries]

In 1 collection by Maximilian
Maximilian's Farms [Industries DLC]
16 items
You can find the vanilla version here.

This pack contains six large (meaning 8x16) fields based off the others I have released: corn, cotton, vegetable (v3), rapeseed, and wheat (ripe and cut). So how are these fields different? Well let me tell you...

These fields use the new system that came with the Industries expansion - the drop-down menu. In the UI panel, you will find a new button for these dummy fields. Once you go to place it down, you'll notice something else - these fields can be placed anywhere! That's right, you don't need a road connection and you also don't have to put them inside an industrial district. Once you place it, you can select what appearance you want from the menu (wheat (ripe) being the default). Then you can use MoveIt to align it where you want it and can copy/paste it to easily make a huge farm (it seems to keep the same field so that's a plus).

So what do these fields supply or cost? Nothing and water respectively. Why does it need water? Because it is a farm and crops won't grow without it, duh! It has the same water needs as my other fields, so it isn't a lot.

Again, please leave a thumbs up on DeCzaah's asset page if you have not already. These would not be possible without his great props.

More fields still to come later. If you don't want all the ones in this pack, you can always turn them off in the content manager. Search LPI to find them easily. Also, if you use FindIt! to search for these, they will all appear separately if you would rather place them that way.
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Maximilian  [author] Nov 11 @ 6:12pm 
@vitusweb They are still props, just placed within a building. That's why you have to subscribe to DeCzaah's props. If you look on the collection page, there are settings for the Adaptive Prop Visibility Distance mod to help with that. Or you can use the vanilla fields instead as they are buildings (though don't look as good and are much higher in triangles).
vitusweb Nov 11 @ 9:59am 
It's a pity that your nice fields disappear when zooming out. I hoped they would stay visible as they're buildings and not props.
Maximilian  [author] Nov 10 @ 6:35pm 
@Buckles Yes there is. I'll put a link at the top of the description. You can also find it in the collection.
vitusweb Nov 10 @ 3:44pm 
@Maximilian That makes sense, I will try to combine the regular and the dummy ones. The dummy ones might be interesting to use in the map editor as well.
Buckles Nov 10 @ 10:13am 
Any version of these that use the default game texture? These are great but clash with the game's versions so can't put side-by-side nicely
Maximilian  [author] Nov 10 @ 5:46am 
@aubergine18, DontTazeMeBro: Thanks, you're welcome!

@vitusweb: If they spawn a truck, they'll have to have road access, which kind of defeats the purpose. My other regular fields have very reduced stats and only have 5 vehicles. But with the low stats, you won't see them using that many at all, unless they are driving a long ways.

@Moonman: Wow, that means a lot to me! :steamhappy: Thanks.
Moonman Nov 10 @ 1:13am 
I pretty much bought this DLC because of you.. I mean, I was gonna but it eventually.. But you tipped my cheap ass
vitusweb Nov 9 @ 8:55am 
I would love as well a set of "almost dummy" fields, i.e. spawning only one truck each.
DontTazeMeBro Nov 7 @ 7:51pm 
Amazing!! Thank you!
aubergine18 Nov 6 @ 5:12pm 
awesome win