95 ratings
HexGrid Overlay
File Size
16.004 MB
Nov 3 @ 12:09am
Nov 5 @ 5:46am
5 Change Notes ( view )

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HexGrid Overlay

This overlays a grid over the galaxy map, to make communication in multiplayer games a little easier.

It was inspired by the big map in the War Room in the Series Babylon 5, I'll post a overlay that looks more like the one from the series in a bit.

Shoutouts to Dwaine who created the fantastic Immersive Galaxy Mod and the submod Astronomical Objects, Quadrant ( ) and to Agamidae who simplified&fixed it in Quadrant_fixed ( ), Agamidae was also so nice to help out with compatability between our two mods (so yes, you can run both at the same time to have rings AND hexes).


PS: I'm looking into how to swap the overlay programmaticly via mod-menu integration (so there can be more overlays in a MP sessions and players can select the ones they like best, if any). If anyone has a pointer for this, hit me up!
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akeean  [author] Nov 17 @ 6:06pm 
@Advent About L-Cluster location, in my test the L-Cluster was right in the middle of Hex 2212.
Life-seeded Nov 9 @ 4:57am 
Kk, it's achievement compatible.
akeean  [author] Nov 8 @ 10:29pm 
@Life-seeded I haven't tested it, but since it only adds to /gfx and not commons or events, it should remain ironman & archivement compatible.
Life-seeded Nov 8 @ 2:46pm 
Is this mod achievement compatible?
Kepos Nov 8 @ 9:27am 
Great enhancement for multiplayer. Thx!
akeean  [author] Nov 8 @ 6:53am 
@Builderelf I'm looking into it, will either release a rescaled small galaxy version or see if I can get it changable via modmenu. so players can switch some options (to reduce the amount of mod switching/syncing needed, since it can be a pain).
Wasteland Queen Nov 7 @ 6:09pm 
I love seeing stuff inspired by Babylon 5. Great mod!
Builderelf Nov 7 @ 4:27pm 
Is there any way to make an option (or another version of the mod) for smaller galaxies? it looks weird having tons of empty hexes in the middle of space but otherwise it looks great
Rhino Nov 7 @ 8:26am 
Brilliant mod.
akeean  [author] Nov 7 @ 2:27am 
@Deatheagle Jep. But sensor ping just loves to bug out and get stuck, especially if running in Fullscreen, not Borderless Fullscreen.