XCOM 2
113 ratings
Sangheili Spec Ops
 
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359.230 MB
May 20 @ 5:57pm
May 26 @ 7:49am
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Sangheili Spec Ops

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In 1 collection by RealityMachina
RealityMachina's War of the Chosen Mods
81 items
Description
Because one disappearing enemy wasn't annoying enough.

Details
Sangheili Minors start appearing as leaders around Force Level 6. They upgrade to Sangheili Spec Ops at Force Level 13, and Sangheili Zealots start appearing as leaders around Force Level 18. (They lag a force level or two to appear as followers.)

They use Advent Priest Rifles and Sword Gauntlets, which upgrade with them.

Their capabilities per tier are:

Starting - Sangheili Minors start with a regenerating shield and Momentum, which lets them reposition after taking a risky melee strike.

Advanced - Sangheili Spec Ops gain Vanish, letting them disappear from enemy sight and freely move and attack without revealing themselves, until it's too late to react.

Elite - Sangheili Zealot gain Retaliation, enabling them to take a reaction shot to any hostile action within their line of sight.

In lieu of an autopsy bonus, they instead have the chance to drop refraction field items or alien alloys, depending on your luck.
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64 Comments
aWildAsianHasAppeared! Jul 23 @ 1:35am 
ah found it
aWildAsianHasAppeared! Jul 22 @ 7:24pm 
whats the command to spawn them in?
[1aGIB]PaulBr Jul 22 @ 1:32pm 
Any chance they could get a faction of their own like the raiders, bandits and such?
Dragorm Jul 17 @ 11:32am 
What's that ui ? I loved those symbols top right corner. Is that a mod ? Or an option in options :D Someone help me.
FlipFlopFrog Jul 12 @ 12:46pm 
So awesome! please do more like this one :D
UnlivedPie4™ Jun 26 @ 3:38am 
Now Blue Team has a worth challenge
Kalawaki Jun 1 @ 6:22am 
Disregard my last comment, I have discovered the wonders of the Allies Unknown mod.
Kalawaki Jun 1 @ 5:49am 
Any chance on making them playable?
dmc32 May 31 @ 10:49am 
excellent enemy mod, thanks