Stellaris

Stellaris

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Longer Space Battles EXTREME
 
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0.002 MB
Apr 14 @ 12:38pm
Jun 16 @ 5:50am
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Longer Space Battles EXTREME

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Description
THIS IS THE EXTREME VERSION FOR THE NORMAL VERSION LOOK HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=1361356371


This mod makes space battles last longer.


All to often space battles in stellaris are over in a blink of an eye. Well not anymore!

This mod adds severall modifiers to all ships and stations sensors to make it work:

+200% Hull

+200% Shields

+200% Armor


It also increases the emergency retreat from 30 to 90 days.


Remember this is NO cheat. All ships and stations owned by you, the AI and neutrals get these buffs.

Not ironman compatible.


My other mods:

Cinematic Space Battles: https://steamcommunity.com/sharedfiles/filedetails/?id=1361064784
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14 Comments
Chickenhunt  [author] Jun 16 @ 5:55am 
Updated to 2.1.1
Chickenhunt  [author] May 23 @ 12:10pm 
Updated to 2.1
kas3 May 6 @ 6:31am 
thanks man :D
Chickenhunt  [author] May 6 @ 6:14am 
@keis Great suggestion! I've added it to the mod and the mod description. Thanks!
kas3 May 6 @ 4:45am 
We actually need a "longer retreat timer" (90/120 days) for this mod to not be kinda annoying, loving the mod otherwise
Chickenhunt  [author] Apr 28 @ 5:34am 
Updated to 2.04
GenericName Apr 21 @ 7:14am 
Thank you mate. you've found exactly what i was looking for.
Chickenhunt  [author] Apr 21 @ 4:42am 
@GenericName I think i've found the mod you are looking for, its not mine so I cant guarantee it works. https://steamcommunity.com/sharedfiles/filedetails/?id=1346152018&searchtext=invasion
GenericName Apr 21 @ 4:38am 
I dont know mate but i think half an in game year or longer. it seems weird how fast a planet can get taken over. in the real world wars over small land masses can take years so it feels wrong to be able to take a planet without any real challenge.
Chickenhunt  [author] Apr 21 @ 3:00am 
@GenericName I dont know man maybe in the future. How long do you think they should last?