Stellaris

Stellaris

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Combined Ascension Perks
 
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0.002 MB
Mar 31 @ 11:30am
Mar 31 @ 6:53pm
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Combined Ascension Perks

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Description
This is the mod’s first release.

Description:
This mod's function is to combine various ascension perks. There are many more ascension perks than there was initially when ascension perks were first introduced. This mod is an attempt for players to get the benefits of more ascension perks while having the same amount of ascension perk slots. Not all ascension perks were combined. Here is a list of the combined ascension perks. All removed ascension perks got their benefits combined with preexisting ones.


Updated Ascension Perks:
World Shaper: It still unlocks the option to terraform planets into Gaia Worlds. Now it also unlocks the Consecrated Worlds Edict from Consecrated Worlds. The prerequisites are still the same from the base perk.

Defender of the Galaxy: It still gives the 50% extra damage to end game crises and the +20 opinion modifier. It now also gives the 33% extra damage to fallen and awakened empires from Galactic Contender. The prerequisites are still the same from the base perk. The ascension perk does not show all the benefits, but they still show up on the ships.

Interstellar Dominion: It still gives the -20% starbase influence cost and claim influence cost. It now also gives +80 naval capacity and +20 command limit from Galactic Force Projection. The prerequisites are still the same from the base perk.

Eternal Vigilance: It still gives the +25% starbase damage, the +25% defense platform damage, and the +5 defense platforms. It now also gives the +5 starbase capacity from Grasp the Void. The prerequisites are still the same from the base perk.

Technological Ascendency: It still gives the +10% research speed. It now also gives the +2 sensor range and your technology being unable to be reverse engineered from Enigmatic Engineering. The prerequisites are still the same from the base perk.

One Vision: It still gives the +10% unity output and the +50% government ethics attraction. It now also gives +2 leader level cap and +2 leader capacity from Transcendent Learning. The prerequisites have changed to now also allows all forms of government to choose it.

Imperial Prerogative: It still gives the +5 core system cap. It now also gives the -75% subject integration influence cost from Shared Destiny. The prerequisites are still the same from the base perk.

Executive Vigor: It still gives the +50% edict duration. It now also gives the -33% tile blocker cost and the Land Clearance Edict from the Mastery of Nature. The prerequisites are still the same from the base perk.


Removed Ascension Perks:
Consecrated Worlds
Galactic Contender
Galactic Force Projection
Grasp the Void
Enigmatic Engineering
Transcendent Learning
Shared Destiny


Changelog:
03/31/18 - Picture Added.
03/31/18 - First Release.

Known Bugs: Not all the benefits of Defender of the Galaxy show when choosing the ascension perk, but still show on the ships.

Compatibility: This mod overrides values in the following file. It is unknown how it will interact with other mods that edit these files.
Stellaris\common\ascension_perks\00_ascension_perks.txt
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4 Comments
techgnome2000  [author] Aug 30 @ 4:28pm 
Thank you for letting me know Kuronan32. I will have to see what I can do about that.
Kuronan32 Aug 30 @ 2:52am 
There seems to be an issue with Executive Vigor in Multiplayer Games where Mastery of Nature is not available.
Kuronan32 Jul 14 @ 2:55pm 
Any possibility we can get an alternative mod combining Voidborne with Master Builders as well? Would really appreciate it!
Hyazinta Apr 13 @ 10:43pm 
Why the Apocalyps necessities ?
I don't have this DLC but your mod doesn't seem to change something that I don't have currently.
Though it's a nice one, thanks for your work.