Stellaris

Stellaris

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Mecha Armies unofficial update
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Mar 20, 2018 @ 6:23am
May 22, 2021 @ 1:47pm
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Mecha Armies unofficial update

Description
DISCLAIMER This is a “temporary”, unofficial update and expansion of Pille's mecha armies:
http://steamcommunity.com/sharedfiles/filedetails/?id=707122244&searchtext=mecha
It does not require and is not compatible with the original but i highly advise you go subscribe to Pille's anyway just in case it ever does get an update.
*DO NOT UNDER ANY CIRCUMSTANCES USE BOTH THE OLD AND UPDATED VERSION AT THE SAME TIME, IT WILL BREAK THE GAME*

++ATTENTION, DENIZENS OF HOLY TERRA AND BEYOND.++
++THIS NOTICE HAS BEEN DISPLAYED AT THE REQUEST OF THE ADEPTUS TERRA.++
++THIS SACRED MODIFICATION HIS NOW FUNCTIONAL FOR 2.8.X++
+++THOUGHT FOR THE DAY "REVERE THE OMNISSIAH, FOR IT IS THE SOURCE OF ALL MODS."+++

++MESSAGE FROM LEXMECHANIC EVALPENGUIN USE YOUR TWO EMPEROR-GIVEN EYES TO READ IT, TO READ USING ANY OTHER ORGAN IS HERESY.++
3.0.3 Update now out, images are being updated please stand by. pre 2.2 patch notes will being moved to their own page.
as allways, i am subbed to the comments so i'll see if anyone has any bugs, more suggestions or ideas...

Curent Version for 3.0.*
This update of mecha armies includes
-Russian localisation. (Speacial thanks to A_t_0_n)
-French localisation.
-morale damage, collateral damage, war exhaustion and Icons for all armies from the original mod.
(spoiler space marines kill a LOT of pops so be careful on small planets)
-Also this includes a new policy called "Specialized Equipment" that re-adds most of the vanilla Attachments and Attachments form the mod
(unlocked by researching combat training and completing supremacy tree)
-39 New armies and the mod's 6 now 5 since "Space Marines" army got split into 9 Legions
(in total: 30 for normal empires ,8 machine empires,6 Hivemind empires)
-5 new buildings
-1 new civics

on a side note if you want more to help flesh out ground forcess for roleplaying i'd recommend you sub to Army & General Staff Mod by Big Business:
https://steamcommunity.com/sharedfiles/filedetails/?id=1503729948
as of 2.1.3 both mods are compatible and help balance each other out quite nicely.

And that's it, you may once again purge the xeno to your hearts content...
All Updates and changelog are found below here

"War never changes... execpt for all these changes..." 2.2.3
-so many bug fixes.
-more bug fixes.
-bug fixes for machines/hives.
-bug... you get the picture 2.2 broke a lot of stuff.
-Finally added 2 new icons for hive armies.
-Added Helghast armies for Post-Apocalyptic Civic, built only on tomb worlds from species with survivor trait.
-Rebalanced all the armies to be less god-tier powerful.
-Changed Titan factory and Titan forge to have robot assembly jobs.
Popular Discussions View All (2)
13
Jan 25, 2019 @ 3:57pm
PINNED: The List
evalpenguin
0
Dec 24, 2018 @ 5:37am
Pre 2.2 Patch notes
evalpenguin
232 Comments
///(((скуф в 22)))\\\ Nov 16, 2023 @ 12:31am 
Update pls, breaks a lot in the game
buch0802 Oct 1, 2023 @ 11:16pm 
Когда-то был топ, сейчас ломает слишком много всего. Особенно в интерфейсе. Патч ниже не помогает, других нет.
BJ_SECURITI_99 Jan 16, 2023 @ 10:53pm 
BJ_SECURITI_99 Jan 16, 2023 @ 10:47pm 
Обновите мод. Он иконки дамажит
Daisuke Jan 4, 2023 @ 3:00am 
There's a minor bug for the newest version of stellaris where icons for planets will be the same as your capital planet when you select a planet or star to view info, in the top right where it would show habitability and size it'll show my capital planet.

This is not game breaking by any means and so far it's still playable
darner Aug 14, 2022 @ 3:55am 
я не понимаю как нанимать армии помимо колониальных десантников, вроде технологию изучил а в найме их нету
Dan&Co Jun 3, 2022 @ 10:52am 
Update Please
Primarch Jan 13, 2022 @ 10:35pm 
Please Update! Love this mod..
Jimmy Nov 27, 2021 @ 11:47pm 
FOR THE EMPEROR!

PURGE THE XENOS!
knon_20 Oct 4, 2021 @ 4:05am 
update to 3.1?