XCOM 2
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Soldier Loadout Overhaul
 
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0.332 MB
Jan 30 @ 4:48pm
Feb 9 @ 6:02pm
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Soldier Loadout Overhaul

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Description
QoL overhaul of the loadout screen.

First:
Adds categories for each slot, as an intermediate step to getting the list of equipment. The categories are based on weapon/item type, and are completely configurable from the ini file. There is also an 'other' tab, which will collect any item that doesn't fit into a category. You can also ignore slots, and they will work the same as the vanilla loadout. For the players out there that wish to micro manage their categories, you can make entries in the config file with the item name and new category, and they will be sorted correctly.

Second:
Removed the 'strip' buttons and instead allowed the player to see all weapons, equipped or not. If the player attempts to equip a weapon that is already equipped by another soldier, the weapon will be moved from one soldier to another, and the original soldier will have it's loadout stripped.

Overrides UIArmory_Loadout and is not compatible with any mod that also overrides this. The override should be Highlander compliant, so hooking into the class should work fine.

If you are not seeing images, delete/backup your XComArmory_Overhaul.ini file and then run the game, it will regenerate the correct config with image paths added.
Popular Discussions View All (3)
4
Feb 2 @ 3:55pm
Other ideas for improvements
Long Live [A]lliance
1
Feb 1 @ 2:03am
Primary Secondaries by Musashi Config
Long Live [A]lliance
0
Jan 31 @ 6:09pm
Config file documentation
Long Live [A]lliance
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50 Comments
Kazraan 5 hours ago 
Humm. Thanks. I will try running everything tonight.

Knowing my luck, I broke something lol
Long Live [A]lliance  [author] 5 hours ago 
If the config file doesn't exist and the mod works correctly then you are all good. If the file doesn't exist and the mod doesn't work at all, you've got something broken
Kazraan 7 hours ago 
@Dragon32

I can't find that particular .ini anywhere though. Should I just delete the entire config folder?

Thank you for your response btw.
Dragon32 14 hours ago 
@Kazraan:
Try deleting the one in
My Games\XCOM2 War of the Chosen\XComGame\Config
Kazraan 18 hours ago 
Okay, maybe I am dumb, or maybe just missing something. I cannot find
XComArmory_Overhaul.ini
Anywhere. I followed your directory, and it is not there.
Kazraan Feb 13 @ 6:49pm 
ooo. Okay, Awesome! will do this now!

Bajillion thanks!
Long Live [A]lliance  [author] Feb 13 @ 3:17pm 
This fixes the bug where additional slots wouldn't show any items avaliable to be put in them.
Long Live [A]lliance  [author] Feb 13 @ 3:08pm 
I changed my mod's INI file. To make my mod work correctly, you must have the CategoryWhitelist entries in your own
Documents/My Games/XCOM2 War of the Chosen/XComGame/Config/XComArmory_Overhaul.ini file.
Either add them manually or just delete the file and it will be automatically regenerated
Kazraan Feb 12 @ 8:44pm 
@Long Live [A]lliance I am not quite sure what you mean here.

I add those lines to what ini? Yours or theirs? And then I cam use the + utility slot add-ons?
Long Live [A]lliance  [author] Feb 9 @ 6:05pm 
None backwards compatible update to add compatibility with vest slots and other mods. Add
CategoryWhitelist=eInvSlot_PrimaryWeapon
CategoryWhitelist=eInvSlot_SecondaryWeapon
CategoryWhitelist=eInvSlot_Utility
To your config or delete the ini to regenerate it