Cities: Skylines

Cities: Skylines

78 ratings
Pollution Solution
 
Rate  
Favorite
Favorited
Unfavorite
Mod
File Size
Posted
Updated
0.008 MB
Jan 8 @ 9:46pm
Jan 16 @ 11:18pm
2 Change Notes ( view )

Subscribe to download
Pollution Solution

Subscribed
Unsubscribe
Description
Details
A simple mod for Cities: Skylines that allows you to enable/disable Noise, Ground, and Water pollution.

Noise Pollution
  • Disabling and Re-enabling Noise Pollution takes effect after a few seconds.

GroundPollution
  • Disabling Ground Pollution takes effect after a few seconds.
  • Re-enabling Ground Pollution will take some time for the pollution to build up.

WaterPollution
  • Disabling Water Pollution takes effect after a few seconds, but it will take some time for the water to clear up.
  • Re-enabling Water Pollution takes effect after a few seconds, but it will take some time for the water to become polluted again.

Settings
  • You can enable toggle each type of pollution individually.
  • Settings are live, so you can toggle them while a city is running.

Source Code
Github[github.com]
< >
26 Comments
Shadow Link  [author] Jul 14 @ 9:42am 
I just double-checked and it's still working just fine.
Robert W. F-514 Jul 13 @ 7:27am 
Is this mod up to date with the latest patch?
InVincible Jun 14 @ 1:22pm 
Nice!
Shadow Link  [author] Jun 10 @ 2:32pm 
@mobile87, unfortunately the pollution and noise systems simply don't work that way, so there's no way to do it per district or industry as far as I can tell. It'll apply to the whole map.
mobile87 Jun 9 @ 9:23am 
Can this be applied to specific districts and or Industries?
Theresaharwood2 May 18 @ 8:30am 
GRATE!
crylive May 17 @ 11:02am 
thanks :)
Mitch Apr 29 @ 8:00pm 
thank you
austintyler_ Mar 16 @ 1:24pm 
The mod isnt showing up anywhere in game for some reason. Anyone with an idea why? I can see it in the workshop that I have subscribed, but cannot see it in game menu...
Shadow Link  [author] Mar 14 @ 3:53pm 
@jar720, you should see some buttons in the "Options" panel. Take a look at the 4th screenshot.