Total War: WARHAMMER II

Total War: WARHAMMER II

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Dresden's Total War - Warhammer 2 Mods
   
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Description
These mods are designed to be used together or individually with Warhammer 2. Enjoy!

Custom Mods, Previews & Feedback:[www.patreon.com]

Items (9)
Diplomatic Options - Confederations
Created by Dresden
Allows all factions other than chaos to form confederations with their same culture types. Does not change in game effects or technology restrictions with confederations. Affects both player and AI. Compatible with most other mods, save game compatible. Ot...
Diplomatic Options - Liberate All Factions
Created by Dresden
This mod allows all factions to liberate any other faction. Liberation allows a dead faction to be resurrected in locations where they started, making them an ally. Works for both player and AI. Some dwarf factions cannot be liberated. Compatible with most...
Diplomatic Options - No Confederations
Created by Dresden
This mod disables confederations for all factions (player and AI). Compatible with most other mods, save game compatible. Compatible with the the All Diplomatic Options Mod when this mod loads first (which it should automatically). Compatible with most oth...
Diplomatic Options - Vassal All Factions
Created by Dresden
This mod allows all factions to vassalize other factions through diplomacy and conquest. The diplomacy option only works in new games. Works for both player and AI. Compatible with most other mods, save game compatible. Other Diplomatic Mods All Diplomatic...
Diplomatic Options - Vassal, Liberate & Confederate
Created by Dresden
This mod allows all factions to confederate, liberate and vassal other factions. Confederate - All factions can now confederate with other factions of their type (i.e. Vampires with vampires). This does not allow factions to confederate with other culture ...
Home Region Movement Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 10%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Home Region Movement Larger Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 25%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Provincial Roads
Created by Dresden
This mod makes it so that road buildings affect armies in the province, not just the one region. A few different factions (dark elves, lizardmen, others) have road buildings that increase movement range for your armies in a region. This mod changes it to a...
Double (x2) Building & Research Times
Created by Dresden
This mod doubles both building and research times (twice as long). Compatible with most other mods. Save game compatible ...