XCOM 2
220 ratings
[WOTC] EC Parcels
 
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Tags:  Map
File Size
Posted
Updated
135.106 MB
Oct 28, 2017 @ 9:02am
Jun 27 @ 6:09pm
34 Change Notes ( view )
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[WOTC] EC Parcels

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In 1 collection by eclipsezr
Xcom 2 Eclipsezr
57 items
Description
Strongly suggest not downloading this mod if your going to have a iroman run, since bugs tend to happen.

This mod will add unique map parcels and few pcp's to make the world more interesting to play.
My main end goal is to add 10+ parcels in each region (smalltown, city center ect)
It is compatible with all mods out there including map mods,and total conversions


40 parcels and 4 pcp's Total so far.

Slums
11/10 2 pcp

Shanty
8/10

Wilderness : FINISH
10/10 1 pcp

Lost
2/10

Tunnels
2/10

CityCenter
3/10

Smalltown
4/10 1 pcp

More Coming Soon...
Popular Discussions View All (1)
9
May 4 @ 5:50am
PINNED: Map suggestions? Post here
eclipsezr
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129 Comments
兔毛 Nov 10 @ 2:44am 
[1235.67] Warning: Redscreen: Destructible Actor 'sm_RadarArray_01_220.XComDestructibleActor_3' from Archetype 'ARC_ShantyRV_CabB_Cab' has a location (pivot) that does not match up with tile occupancy. Pivot should be closer to the bounds of destructible. ~RussellA
[1235.67] Warning: Redscreen: Destructible Actor 'VEH_Semi_5x2_Off_276.XComDestructibleActor_0' from Archetype 'ARC_Semi_A' has a location (pivot) that does not match up with tile occupancy. Pivot should be closer to the bounds of destructible. ~RussellA
[1236.00] Log: X2TacticalGameRuleset: Finished Parcel Map Generation
[1237.87] Error: (AddNetObject) Objects Texture2D FX_Shared_Edge_Masks.T_LF_Rectangle and Texture2D FX_Shared_Edge_Masks.T_Laser_Gradient have duplicate NetIndex 16
[1240.87] Log: Decal Regeneration: 0 times, 275.700 ms
[1240.87] Log: X2TacticalGameRuleset: Finished Map Streaming
Dragon32 Nov 4 @ 2:54pm 
@eclipsezr:
Couple more of these SpawnRestrictor errors:
Warning: Redscreen: Found SpawnRestrictor with a null volume: XComSpawnRestrictor Plot_ABN_Escape_Waterfront_03.TheWorld:sm_Park_ECL_167.XComSpawnRestrictor_1
Warning: Redscreen: Found SpawnRestrictor with a null volume: XComSpawnRestrictor Plot_ABN_Escape_Waterfront_03.TheWorld:sm_MedicTent_ECL_169.XComSpawnRestrictor_1
eclipsezr  [author] Nov 3 @ 8:18am 
@Dragon32 Unfortunately those missing packages does not fix the issues, i add the ones needed on this mod.Dont worry a big final one is coming to resolve the issues
Dragon32 Nov 3 @ 2:46am 
@Target Practice:
Do you mean those I posted? I don't think so. Based on the warnings they look like characteristics of how the parcels were made. I'm also running the two missing packages mods that I know of.
Target Practice Nov 2 @ 3:05am 
Would any of these issues be resolved by installing a missing packages mod?
Dragon32 Oct 7 @ 4:00pm 
Me again, in case you ever get back to this.

Some more redscreen warnings about another one of these parcels:
Warning: Redscreen: Found SpawnRestrictor with a null volume: XComSpawnRestrictor Plot_CTY_Gatecrasher_Plaza.TheWorld:md_GasStation_ECL_19.XComSpawnRestrictor_3
Dragon32 Aug 6 @ 3:48pm 
Hey eclipsezr

Seeing some errors in my launch.log about one of the parcels in this pack:

Warning: Warning, Failed to load 'FX_Glows_Env.ARC_Glowing_Light:ParticleSystemComponent0'! Referenced by 'sm_IceCreamShop_ECL.TheWorld:PersistentLevel.Emitter_16' ('Engine.Emitter:ParticleSystemComponent').

Warning: Warning, Failed to load 'FX_Glows_Env.ARC_Glowing_Light:ParticleSystemComponent0'! Referenced by 'sm_IceCreamShop_ECL.TheWorld:PersistentLevel.Emitter_2' ('Engine.Emitter:ParticleSystemComponent').

Warning: Redscreen: Found SpawnRestrictor with a null volume: XComSpawnRestrictor Plot_CTY_MdObj_Mixed_Voz_2C.TheWorld:sm_IceCreamShop_ECL_18.XComSpawnRestrictor_5

245 of the last one
eclipsezr  [author] Jul 13 @ 8:58am 
ATM this map pack is "Discontinued". I will continue once im done with the map expansion mod.So many mapping projects gota finish, thx everyone for the feedback.
ATF_Coldblooded Carebear || Jun 30 @ 6:35pm 
The only “parcel” missing from this ... is a Advent Burger Fast food Restaurant...
Would it be possible to do one??
Mr.Shafto Jun 29 @ 6:19pm 
The terminal on the map with the above ground subway train is bugged, can't interact with it at all.