Total War: WARHAMMER II

Total War: WARHAMMER II

255 ratings
Chaos Ruins Spread Corruption
   
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Tags: mod, Campaign
File Size
Posted
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483.257 KB
Oct 27, 2017 @ 4:24pm
Nov 9, 2018 @ 1:21pm
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Chaos Ruins Spread Corruption

Description
From my Warhammer 1 mod, made to be compatible with WH2 and Mortal Empires

Found it weird that opening up a gate after demolishing a settlement did not increase Chaos Corruption in the region?

This mod makes it so that ruins created by Chaos increase the amount of Chaos Corruption in the area, thereby making their path of destruction through the Old World persistent and, I think, very thematic.

The corruption influence can be fought with agents, or removed by capturing the ruins.

The influence to the region is set to +10
The osmosis influence (which spreads to other regions) is set to +2

Saved game compatible!
64 Comments
kinngrimm Jan 22, 2021 @ 7:29pm 
Could this be made so that the type of corruption which is being spread depends on the one who destroyed the settlement?
Vampire ruins, Chaos ruins, Skaven ruins each with their type of corruption spreading.
+2 locally and +1 into adjacent provinces.
Horny Jail Dec 26, 2020 @ 2:22pm 
This mod already works
Ascythian Dec 9, 2020 @ 10:22am 
Any update to this?
Blaze Nov 29, 2020 @ 10:33am 
this mod would be great... except apparently Skaven is coded as ruins and so has +10 corruption. it's made my current Ikit Claw campaign... interesting.
Archemyre Jun 12, 2020 @ 1:25pm 
When I used it, every single city had permanent slight chaos corruption.
BROTHER Jun 5, 2020 @ 8:31pm 
This mod is great. Just set it up and it has massively increased unrest in the Empire. 10/10
Rhosalth May 28, 2020 @ 12:07pm 
I think it doesn't need any update,because it touches something that probably ca will only work with it again only in game 3
Avrahammer May 23, 2020 @ 2:54pm 
Does it need an update?
Dr_Kira Feb 29, 2020 @ 1:45pm 
Anyone picked this up ?