Stellaris

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Imperial German Portraits Revived
 
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2.913 MB
Oct 26, 2017 @ 4:19pm
Dec 16, 2017 @ 5:53am
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Imperial German Portraits Revived

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Description
This mod adds a new Humanoid portrait set to the game themed about the old German Empire (Kaiserreich) as well as the Imperial Eagle as its coat of arms. That's about it - no new prescribed species etc. You'll find it in the "Humanoid" section so there's no specific ship type, cityscape, etc. created just by adding this.

All this mod does is to fix the issue regarding Humanoid Trait Points and Picks when this specific custom portrait is installed.

Link to Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=687816935

IMPORTANT NOTE:

+++This is an Updated Version of Ulmont's Imperial German Portrait - Mod. I regard this a maintenance service only so I won't tinker around with Ulmont's work beyond keeping compatibility to updated versions of Stellaris.

Compatible to 1.9.0 - works with or without the Humanoid Species Pack

I DO NOT OWN ANY OF THE USED ASSETS AND WILL EVENTUALLY REMOVE THIS MOD IF THE ORIGINAL AUTHOR WISHES SO!+++
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14 Comments
Doven_Doragon Jan 4 @ 2:01pm 
i did it was Ofaloafs mods, it works now.
TheBlack2007  [author] Jan 4 @ 2:00pm 
Do you have any other mod adding Humanoid Portraits active?
Doven_Doragon Jan 4 @ 1:59pm 
i have the mod active, but the portraits arent showing up.
nosuchname Dec 21, 2017 @ 7:49pm 
I usually just check if the multiplayer severs are available, if so that means that the mod in question is ironman compatible.
nosuchname Dec 21, 2017 @ 7:48pm 
Doesnt a replacer automaticly becomes ironman compatible as longest it doesnt add any new options?
TheBlack2007  [author] Dec 21, 2017 @ 10:30am 
Guess I could do a replacer. But in all honesty: I have no idea how to make it compatible to Ironman. Sorry mate.
nosuchname Dec 20, 2017 @ 8:08pm 
Sorry to bother you, could you do a replacer version that works with ironman or atleast give advise on how I could make it ironman compatible?
Bonaggy Dec 8, 2017 @ 9:53am 
Thank you very much. Looking forward to playing Imperial Germany in SPAAAACE! :steamhappy:
TheBlack2007  [author] Dec 8, 2017 @ 6:27am 
Aaaaaand it's fixed!

Turned out I forgot to change the prefix in the code from "Mammalian" to "Humanoid" which caused the mod to overwrite the Humanoid Cityscapes and Ship Design.
TheBlack2007  [author] Dec 8, 2017 @ 6:17am 
Oh, it was my mod causing that? I've had the same issue yesterday but due to me having quite a tight work/study schedule I was unable to take a closer look into this. Will be trying to fix this ASAP