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[WOTC] ADVENT Suppression (Includes ABA Support)
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0.082 MB
Oct 14, 2017 @ 8:24am
Oct 22, 2017 @ 1:55pm
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[WOTC] ADVENT Suppression (Includes ABA Support)

Another mini-mod, this gives the suppression ability to the more basic Advent troops, making them a bit more of a threat. By default, it provides suppression to the Advent Trooper and Advent Shield Bearer.

-- Compatibility --

The mod has been updated to also work with A Better Advent WOTC edition. The suppression AI behaviour for ABA troopers uses the ABA suppression checks - this mod just gives the new Advent Troopers the suppression ability. Same rules apply for adding new custom enemies.

-- Requirements --

While the mod doesn't need anything to 'work' - the advent weapons do not have a suppression animation, resulting in T-pose soldiers while suppressing. I strongly suggest using 'WOTC Suppression Visualization Fix' by kregano

kregano's mod: http://steamcommunity.com/sharedfiles/filedetails/?id=1130825409

-- Custom / Settings --

New enemies can be given the ability by adding them into the config file. The script will automatically find the enemies listed, find their primary weapon and add the ability to the weapon directly, so this should be usable on any enemy - although I've only tested it on Advent Troopers.

AI behaviour is applied to core AI routines, so this should be usable by most enemies without any changes.

-- Changelog --

- Updated to include ABA WOTC support.

- Reduced chances of suppression (also checks for allies before suppressing) for vanilla XCom2 users. ABA users use ABA's own suppression AI behaviour.

- Corrected ally suppression check
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Wilko  [author] Oct 16, 2017 @ 4:06pm 
@p6kocka - I've updated the mod to use the ABA AI behaviour for supressing if you've got ABA installed. It's pretty indepth so it should be good to go. As for the Medikit mod, I'm working on making a specific Advent Medic unit and getting him out this week. Should be ABA compatible when I'm done with it.
p6kocka Oct 16, 2017 @ 7:24am 
You should reduce the chance for suppressing. Anyway, great mod. Is your another mod Medic Advent comnpatible with ABA mod pls?
Wilko  [author] Oct 15, 2017 @ 1:06pm 
I'm not super familar with ABA's troopers, so you guys will need to let me know which ones should use it. At the moment it uses the standard 'Consider Suppression' AI behaviour used in XCOM2. I'll look into reducing the chances of them using suppression as well.
p6kocka Oct 15, 2017 @ 12:34pm 
It works with ABA but now every Advent solder uses Suppression . I have increased enemy size mod and now are 8 Advent soldiers using surpression
Vortex ♀ Pixalation Oct 15, 2017 @ 9:10am 
Nah if yours supports ABA it is sufficiently different no worries :)
Wilko  [author] Oct 15, 2017 @ 8:59am 
I've updated it to support A Better Advent, which a few people have been after - so hopefully it still has some use to people. If Advent Avenger wants it removed, I'll be happy to.
Vortex ♀ Pixalation Oct 15, 2017 @ 8:43am 
I just wanted to inform you not be rude :)
Wilko  [author] Oct 15, 2017 @ 2:59am 
@Vortex ♀ Pixalation - ah, didn't see that one.
Vortex ♀ Pixalation Oct 14, 2017 @ 5:11pm 
Advent Avenger litterally made this mod a few days ago look at the workshop, not trying to be aggressive just telling you
Wilko  [author] Oct 14, 2017 @ 1:09pm 
I've not used ABA, so not 100% sure - but I'd say not at the moment. You could add the ability to the new enemies easily through the config file, but you'd need their AI behaviours to make them actually use the ability. I'd have to have a look at ABA to see.