Stellaris

Stellaris

46 ratings
No Space Race (1.9+)
 
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File Size
Posted
Updated
0.659 MB
Aug 30, 2017 @ 2:18pm
Feb 20 @ 3:55pm
17 Change Notes ( view )

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No Space Race (1.9+)

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In 1 collection by Shio
Shio's Stellaris Multiplayer Modpack (1.9+)
132 items
Description
Features

Increased ship size (The size of the ship class which is used in the naval capacity.)
- More realistic number of ships
- Better performance
Higher durability and build time for ships and station
- More valuable ships and station
- Strategic resources management
- Strategic fleets management
Add 2 STL-Drive and significantly increased build time for colonizer
- Slower colonization
- Less colonization competition
- More realism but playable start
-Space Station instead Spaceport
- Slow start
- Less powerplay
Only science ship from the beginning
Compatibility between ISB, SCX, NSC and RS

Balance
Balancing is in progress, but with focus on this collection (v1.9.1) :
http://steamcommunity.com/sharedfiles/filedetails/?id=872740019

Compatibility
- New Ship Classes & More
- Realistic Ships
- Improved Ship Battles
- Ship Classes Extended
- Advanced Jump Drives

You don't need compatibility mods between ISB, SCX, NSC and RS.
This is done by NSR. Using compatibility mods can affect NSR!

Translation
- English
- German

Ship sizes changes:
You only want the Increased ship size? Look here:Increased Ship Size - NSC, RS & ISB (1.9) or Increased Ship Size 2 (2.+)

Corvettes 1 -> 4
Destroyers 2 -> 10
Cruisers 4 -> 16
NSC Strike Cruisers 5 -> 20
RS Support Cruiser 5 -> 20
NSC Battlecruisers 6 -> 24
RS Battlecruisers 6 -> 26
NSC Light Carriers
RS Attack Cruisers 7 -> 26
Battleships 8 -> 32
SCX Carriers 10 -> 44
NSC Carriers 10 -> 46
NSC Dreadnoughts 15 -> 58
RS Dreadnoughts 10 -> 62
SCX Dreadnoughts 16 -> 66
NSC Superdreadnoughts 25 -> 75
RS Heavy Dreadnoughts 15 -> 80
SCX Superdreadnoughts 32 -> 88
NSC Flagship 75 -> 200
ISB Titan 24 -> 120
ISB Leviathan 36 -> 150
ISB Erebus 80 -> 210
ISB Avatar 108 -> 280
ISB Ragnarok 128 -> 300

The future of No Space Race...

No Space Race 2 (2.0+)
< >
91 Comments
Shio  [author] Mar 4 @ 12:44pm 
yes you had an early access.^^ But I have to test it.
If you install the Alpha mod, the soc tech shouldn't ran out.
TKCPrime Mar 4 @ 10:50am 
Really? It seems I've got an unintended preview. It worked fine for like 40 years or so but then Soceity research options ran out. Keep up the good work tho'. This mod is going to be a must have for me.
Shio  [author] Mar 4 @ 4:33am 
@ TKCPrime NSR2 shouldn't have been visible. So there is a 2.0 version but I'm not finished. :)
TKCPrime Mar 4 @ 1:02am 
Hi there. Just curious if you still plan on continuing your work on the 2.0 version of this amazing mod?
CommonLogic Feb 14 @ 12:04am 
oh.. the person who downloaded the elves model thingy must have also not download the required mod. Must be why he started with max level jump drives.
CommonLogic Feb 14 @ 12:01am 
I see.
Shio  [author] Feb 13 @ 3:56pm 
@CommonLogic If you install Advanced Jump Drives (1.9+) the untitled drives should disappear.
Shio  [author] Feb 9 @ 6:15am 
Since 1.9.1 NSR is broken. Let's see when I get to fix NSR.
CommonLogic Feb 9 @ 5:09am 
Further testing, I disabled all the mods except for this one.. I still start with maxed out FTL, and about 5 other glitched FTL drives. This is a specific glitch from this mod itself.
CommonLogic Feb 9 @ 4:45am 
Further testing, Appearances or Ship appearances change nothing, Perhaps it is caused by incompatibility with other mods. I tested it out with vanilla city appearance, Species appearance. And ship appearance. I still started with jump drives.