They Are Billions

They Are Billions

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(MAJOR BUG) All UnitMapEventMessage entities cease to function after loading a save game.
The map I'm currently working on uses extensive use of ScriptOnEnter to display various messages, and trigger scripts when the player enters certain areas. Every single one of these elements ceases to work if I save the game and load it.

This bug is easily reproduced by creating a map with a UnitMapEventMessage that triggers a Display script when entered. Play the map, confirm it works by triggering it. Then restart, save, and try again. Nothing will happen the second time.
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Numantian Games  [developer] 1 Dec 1 @ 4:17am 
Hi!

Thanks for the feedback. It is fixed for the new version we will publish next week.
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