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Ilmoita käännösongelmasta
We would appreciate if the STEAM community, especially those that SKIPPED or only favouritised our game since we had no video content, now come back and give us your THUMBS UP.
Every little helps! We wont let you down.
@ All the video is also available on youtube:
http://www.youtube.com/watch?v=7BoyKO19NKc&feature=plcp and feel free to join our forums for further discussions: http://criticalpointgame.com/forum/
we have plans to show our:
- laser dot (how it works, interacts with the environment and players)
- armour system
- hit point system
- character animation
- HUD UI
- Weapons
- Gameplay
Join up on our forums and make your vote!
http://criticalpointgame.com/forum/general-discussion/vote-for-the-next-dev-video/
I read the thread but we did that already for our trailer, showing pure gameplay, unless i missed something.
Quote:
"PROTIPS for making good trailers for your greenlight project
1. Stop making me wait through 30 seconds of logos and text.
2. Show me your game.
3. Really, just make a montage of gameplay video.
4. If you really insist on having your logo in there put it on the end of the trailer with your game's name.
5. I don't care what you've decided to name your 1-3 person development team.
6. I'm serious, if I'm watching the trailer of your game I want to see your game not your logo and bad story which I'll probably end up ignoring 90% of the time while I play your game anyways. "
Now that our initial pre-alpha trailer is out, i was more wondering what would the community like to see up close, in more detail. Game mechanics, objectives, looking at the buying, selling systems, hit recognition.. god knows :)
its open for debate, so if theres something you or anyone else wants to see more of. let us know.
yup sounds good (sorry for double post.. theres some kind of delay here!)
The DEV video could show ingame footage, slowed down, looking at the movement, crouching with some voice over lay explaining whats going on, how it works. Perhaps including some geeky stats on "how our bullets are fired, the accuracy, hit effects, damage multiplying" etc..
If there are different ways of dealing with the same situation you may want to show e.g. sneaking behind ant making a silent kill on a guard, taking out the same guard at extreme range with a longarm, and finally the all out assault with shotgun or AK.
Show the different modes clearly.
also, what wedge said, you know why your baby's special. Show me, but remember to be clear.
this could be your next vid. If it's important enough to make your description, go into depth.
maybe something like the "Meet the heavy"etc for TF2?
Ironically, people who don't like a 3 minute video will be happy to watch half a dozen 45 second clips.
(btw, greenlight submissions technically need 4 still shots to qualify.)
Theres no ETA on that but that is next inline.