Hi. As you can tell by the title this is a suggestion sfor a new weapon for the pyro. As some of you may know Valve was already working on a type of flamethrower whose airblat wouold suck in instead of out. I believe they decided to drop this idea because the pyro could just suck you in and insta kill you with fiery death. Instead of having it suck players in though, how aout it sucks items in? At the cost of not being able to airblast players, maybe -20x damage, and inblast (yeah I'm calling it that) only costing the same as the flamethrower. Now imagine it, you could suck in a loch-n-load shot, turn around, and nuke a scout. Or a direct hit shot and blow up the solly. Also (since I know you're all wondering) when it shoots out stickies (Which stay in the flamethrower until ejected with right click and thrown all over the place) they can be denonated by right-clicking with the secondary or go off automatically after 10 seconds. Essentially this flamethrower is a flamethrower more set to using the airblast than the fire. And frankly, you can now rocket jump as pyro without trick-shotting. :3
Thanks for reading this far, if someone (who works their or is important or something like that) send this to Valve that would really help, and I'm also open to suggestions or anything you guys think should happen to the weapon. Also, I have no idea how to design the actual model, but I think it should look a littl bit like the flamethrower but with a vacuum taped on top of it. You can also see my youtube channel here: https://www.youtube.com/user/Ultimator2468
What? It's just free advertisement?