Global Gameplay Stats

Illyriad - 4X Grand Strategy MMO

Global Achievements
 
% of all
players
Total achievements: 601
You must be logged in to compare these stats to your own
48.3%

Haggling

Research Haggling
45.4%

Timekeeping

Research Timekeeping
39.0%

Craftsmanship

Research Craftsmanship
37.9%

Militia

Research Militia
37.3%

Tester

Reach a Research Score of 100
36.4%

Handyman

Reach a Build Score of 25
36.0%

Bartending

Research Bartending
34.2%

Negotiation

Research Negotiation
33.3%

Constructor

Reach a Build Score of 50
32.8%

Arcana

Research Arcana
32.8%

Agriculture

Research Agriculture
32.7%

Cotters

Research Cotters
32.4%

Spearmaking

Research Spearmaking
32.2%

Bureaucracy

Research Bureaucracy
31.2%

Brewing

Research Brewing
30.7%

Tanning

Research Tanning
29.9%

Spearmanship

Research Spearmanship
28.4%

Foraging (Trade)

Research Foraging (Trade)
28.2%

Prober

Reach a Research Score of 1,000
28.1%

Backer

Achieve Gold Reserves of 10,000
27.5%

Trade Contacts

Research Trade Contacts
27.4%

Framer

Reach a Build Score of 150
26.9%

Guilds

Research Guilds
26.8%

Safeguard

Research Safeguard
26.0%

Villager

Reach a population of 100
25.6%

Architecture

Research Architecture
25.5%

Scouting

Research Scouting
23.6%

Command

Research Command
23.6%

Bookbinding

Research Bookbinding
23.0%

Pioneering

Research Pioneering
22.9%

Counter Intelligence

Research Counter Intelligence
21.9%

Demolition

Research Demolition
21.3%

Saddlemaking

Research Saddlemaking
21.3%

Builder

Reach a Build Score of 500
20.5%

Stonemasonry

Research Stonemasonry
20.3%

Sleuth

Reach a Research Score of 10,000
20.1%

Milling

Research Milling
20.1%

Carpentry

Research Carpentry
19.5%

Scavenging

Research Scavenging
19.4%

Speculator

Achieve Gold Reserves of 100,000
19.2%

Improved Loading

Research Improved Loading
19.2%

Smelting

Research Smelting
19.1%

Grape Picking

Research Grape Picking
18.8%

Stratagem

Research Stratagem
18.4%

Ranged Weapons

Research Ranged Weapons
18.3%

Defensive Tactics

Research Defensive Tactics
17.8%

Pottery

Research Pottery
17.8%

Bartering

Research Bartering
17.5%

Geomancy

Research Geomancy
17.5%

Defensive Structure

Research Defensive Structure
17.1%

Discipline

Research Discipline
17.0%

Spearsmith

Research Spearsmith
17.0%

Seasoning

Research Seasoning
16.7%

Draughtsman

Reach a Build Score of 1,000
16.6%

Runes

Research Runes
16.6%

Diplomatic Contacts

Research Diplomatic Contacts
16.6%

Leather Armourer

Research Leather Armourer
16.6%

Horse Training

Research Horse Training
16.4%

Conscription

Research Conscription
15.9%

Miners' Guilds

Research Miners' Guilds
15.7%

Inventory Management

Research Inventory Management
15.7%

Offensive Tactics

Research Offensive Tactics
15.6%

Master Scouts

Research Master Scouts
15.5%

Chain Gang

Research Chain Gang
15.1%

Skinners' Guilds

Research Skinners' Guilds
15.1%

Herbalists' Guilds

Research Herbalists' Guilds
15.1%

Occupant

Reach a population of 500
15.0%

Spirit of Earth

Research Spirit of Earth
14.9%

Raid

Research Raid
14.9%

Occupy Territory

Research Occupy Territory
14.6%

Infantry

Research Infantry
14.5%

Principia Magica

Research Principia Magica
14.4%

Merchant's Guild

Research Merchant's Guild
14.2%

Finesse

Research Finesse
14.2%

Reinforced Cartwheels

Research Reinforced Cartwheels
14.0%

Agile Defence

Research Agile Defence
13.9%

Trade Office

Research Trade Office
13.6%

Opportunist

Reach a Quest Score of 100
13.5%

Identify Caster

Research Identify Caster
13.2%

Geology (Trade)

Research Geology (Trade)
13.1%

Butchery

Research Butchery
12.9%

Spear Mastery

Research Spear Mastery
12.9%

Military Outfitter

Research Military Outfitter
12.8%

Spirit of Wood

Research Spirit of Wood
12.7%

Trading

Research Trading
12.5%

Mark Of Fear

Research Mark Of Fear
12.4%

Wine Making

Research Wine Making
12.4%

Espionage

Research Espionage
12.4%

Interlocked Shields

Research Interlocked Shields
12.3%

Reinforcement

Research Reinforcement
12.2%

Interrogation

Research Interrogation
12.2%

Guild Record Keeping

Research Guild Record Keeping
12.2%

Herbalism

Research Herbalism
12.2%

Faction Markets

Research Faction Markets
12.0%

Mark of Seeking

Research Mark of Seeking
12.0%

Mark of Slaying

Research Mark of Slaying
12.0%

Smithing

Research Smithing
11.9%

Avoid Interception

Research Avoid Interception
11.7%

Call To Arms

Research Call To Arms
11.6%

Accelerated Healing

Research Accelerated Healing
11.6%

Goods Pallet

Research Goods Pallet
11.5%

Fletching

Research Fletching
11.5%

Landholding

Research Landholding
11.4%

Spirit of Stone

Research Spirit of Stone
11.3%

Inhabitant

Reach a population of 1,000
11.3%

Moneybags

Achieve Gold Reserves of 1,000,000
11.1%

Square Formation

Research Square Formation
11.0%

Messengers

Research Messengers
10.8%

Serfs

Research Serfs
10.8%

Spirit of Nourishment

Research Spirit of Nourishment
10.7%

Spirit of Iron

Research Spirit of Iron
10.7%

Ranged Weapon Mastery

Research Ranged Weapon Mastery
10.6%

Heroism

Research Heroism
10.6%

Sovereignty

Research Sovereignty
10.6%

Baggage Train

Research Baggage Train
10.6%

Forced March

Research Forced March
10.5%

Tortoise Formation

Research Tortoise Formation
10.4%

Blights

Research Blights
10.3%

Military Logistics

Research Military Logistics
10.2%

Force of Will

Research Force of Will
10.2%

Contender

Reach a Attack Score of 100
10.1%

Cavalry

Research Cavalry
10.0%

Quizzic

Reach a Research Score of 100,000
9.9%

Trends

Research Trends
9.8%

Sally Forth

Research Sally Forth
9.7%

Bloodlust

Research Bloodlust
9.7%

Block and Tackle

Discover Block and Tackle
9.7%

Spymaster

Research Spymaster
9.7%

Diplomacy

Research Diplomacy
9.6%

Tenancy

Research Tenancy
9.5%

Lookout's Rest

Research Lookout's Rest
9.5%

Dispel Magic

Research Dispel Magic
9.2%

Close Quarter Penetration

Research Close Quarter Penetration
9.2%

Theft

Research Theft
9.2%

Spearmaster's Respite

Research Spearmaster's Respite
9.1%

Covert Operations

Research Covert Operations
9.1%

Vitality

Research Vitality
9.1%

Charge

Research Charge
8.9%

Uncanny Sense

Research Uncanny Sense
8.9%

Concentrated Fire

Research Concentrated Fire
8.9%

Peasants

Research Peasants
8.9%

Siege Construction

Research Siege Construction
8.9%

Seeking Rune

Research Seeking Rune
8.9%

Rune Of Terror

Research Rune Of Terror
8.8%

Socage

Research Socage
8.8%

Death Rune

Research Death Rune
8.8%

Gift of Earth

Research Gift of Earth
8.8%

Legion

Research Legion
8.7%

Sword Mastery

Research Sword Mastery
8.7%

Swordsmithing

Research Swordsmithing
8.6%

Biome Warfare

Research Biome Warfare
8.6%

Trader

Research Trader
8.5%

Chain Armourer

Research Chain Armourer
8.4%

Persistent Rain

Research Persistent Rain
8.4%

Intrepid

Have a Commander of level 5+
8.3%

Basic Training

Research Basic Training
8.3%

Incunabula

Research Incunabula
8.3%

Loading Platform

Research Loading Platform
8.3%

Mercantilism

Research Mercantilism
8.2%

Trend Analysis

Research Trend Analysis
8.2%

Blockade Running

Research Blockade Running
8.2%

Bowyer (City)

Research Bowyer (City)
8.2%

Diplomatic Contingent

Research Diplomatic Contingent
8.2%

Cover

Research Cover
8.1%

Avoid Charge

Research Avoid Charge
8.0%

Elite Formations

Research Elite Formations
8.0%

Marksman's Somnolence

Research Marksman's Somnolence
7.9%

Gift of Wood

Research Gift of Wood
7.7%

Break Spear Wall

Research Break Spear Wall
7.7%

Fiefdom

Research Fiefdom
7.7%

Blockade

Research Blockade
7.6%

Standing Army

Research Standing Army
7.5%

Speculation

Research Speculation
7.5%

Warhorse

Research Warhorse
7.5%

Thiefmastery

Research Thiefmastery
7.5%

Feint

Research Feint
7.4%

Gift of Nourishment

Research Gift of Nourishment
7.4%

Gift of Stone

Research Gift of Stone
7.3%

Rotten Timber

Research Rotten Timber
7.2%

Soldier's Interlude

Research Soldier's Interlude
7.2%

Exodus

Research Exodus
7.2%

Antagonist

Reach a Attack Score of 1,000
7.0%

Fee-Farming

Research Fee-Farming
7.0%

Elite Companies

Research Elite Companies
7.0%

Gift of Iron

Research Gift of Iron
7.0%

Defy Death

Research Defy Death
7.0%

Seeking Glyph

Research Seeking Glyph
6.9%

Forging

Research Forging
6.9%

Thralls

Research Thralls
6.9%

Glyph Of Horror

Research Glyph Of Horror
6.9%

Juggernaut

Research Juggernaut
6.8%

Guild Administration

Research Guild Administration
6.8%

Handfishing

Research Handfishing
6.8%

Technical Analysis

Research Technical Analysis
6.8%

Etiquette

Research Etiquette
6.8%

Watcher's Repose

Research Watcher's Repose
6.7%

Minor Tremor

Research Minor Tremor
6.7%

Cartels

Research Cartels
6.7%

Killing Glyph

Research Killing Glyph
6.6%

Ground Chill

Research Ground Chill
6.6%

Increased Oxidation

Research Increased Oxidation
6.6%

Market Ledger

Research Market Ledger
6.5%

Siege Engineering

Research Siege Engineering
6.5%

Logging

Research Logging
6.5%

Weapon Maintenance

Research Weapon Maintenance
6.5%

Upper Body Conditioning

Research Upper Body Conditioning
6.5%

Droving

Research Droving
6.4%

Vassalage

Research Vassalage
6.4%

Nature's Earth

Research Nature's Earth
6.4%

Stamina Training

Research Stamina Training
6.4%

Elite Guards

Research Elite Guards
6.3%

War Machines

Research War Machines
6.3%

Selling

Research Selling
6.3%

Torrential Rains

Research Torrential Rains
6.3%

Commerce

Research Commerce
6.2%

Foreign Affairs

Research Foreign Affairs
6.2%

Threshing

Research Threshing
6.1%

Riding

Research Riding
6.1%

Daring

Have a Commander of level 10+
6.0%

Global Relations

Research Global Relations
6.0%

Purser

Reach a Trade Score of 1,000
5.9%

Procurement

Research Procurement
5.9%

Nature's Forest

Research Nature's Forest
5.9%

Lieges

Research Lieges
5.9%

Rider's Domicile

Research Rider's Domicile
5.9%

Searcher

Reach a Quest Score of 1,000
5.8%

Entrepreneur

Achieve Gold Reserves of 10,000,000
5.8%

Forest Blight

Research Forest Blight
5.7%

Fencemaking

Research Fencemaking
5.7%

Feudalism

Research Feudalism
5.7%

Thief's Quarters

Research Thief's Quarters
5.6%

Caravanserai

Research Caravanserai
5.6%

Square-Set Timbering

Research Square-Set Timbering
5.6%

Conveyor System

Research Conveyor System
5.6%

Timbering

Research Timbering
5.6%

Charmer

Reach a Magic Score of 1,000
5.6%

Break Trade Embargo

Research Break Trade Embargo
5.6%

Spearfishing

Research Spearfishing
5.5%

Sabotage

Research Sabotage
5.5%

Elite Squadrons

Research Elite Squadrons
5.5%

Subjects

Research Subjects
5.5%

Disguise

Research Disguise
5.5%

Welding

Research Welding
5.5%

Major Tremor

Research Major Tremor
5.4%

Sharp Frost

Research Sharp Frost
5.4%

Siege Encampments

Research Siege Encampments
5.3%

Enterprise

Research Enterprise
5.3%

Orienteering

Research Orienteering
5.3%

Mount Maintenance

Research Mount Maintenance
5.3%

Rapid Oxidation

Research Rapid Oxidation
5.2%

Plague of Locusts

Research Plague of Locusts
5.2%

Release

Research Release
5.2%

Foraging (Sovereignty)

Research Foraging (Sovereignty)
5.2%

Jungle Warfare

Research Jungle Warfare
5.2%

Scaffolding

Research Scaffolding
5.1%

Stablehands

Research Stablehands
5.1%

Workshop Specialization

Research Workshop Specialization
5.1%

Warcraft

Research Warcraft
5.1%

Planner

Reach a Build Score of 10,000
5.1%

Estate Management

Research Estate Management
5.0%

Arctic Warfare

Research Arctic Warfare
5.0%

Trade Promotions

Research Trade Promotions
5.0%

Nature's Quarry

Research Nature's Quarry
5.0%

Plate Armourer

Research Plate Armourer
4.9%

Denizen

Reach a population of 10,000
4.9%

Inquisitive Populace

Discover Inquisitive Populace
4.9%

Artesian Wells

Research Artesian Wells
4.9%

Ward of Intentions

Research Ward of Intentions
4.9%

Ward of Insanity

Research Ward of Insanity
4.9%

Clay Firing

Research Clay Firing
4.9%

Billetmaking

Research Billetmaking
4.8%

Hoists

Research Hoists
4.8%

Nature's Mine

Research Nature's Mine
4.8%

Master Saboteur

Research Master Saboteur
4.8%

Trade Notes

Research Trade Notes
4.8%

Desert Warfare

Research Desert Warfare
4.8%

Coif Making

Research Coif Making
4.7%

Ward of Destruction

Research Ward of Destruction
4.7%

Nature's Bounty

Research Nature's Bounty
4.7%

Traders' Luxuries

Research Traders' Luxuries
4.7%

Grazing Land

Research Grazing Land
4.7%

Ars Magica

Research Ars Magica
4.7%

Angling

Research Angling
4.6%

Assault Course

Research Assault Course
4.6%

Runeweaving

Research Runeweaving
4.6%

Tenaril's Pungent Solvent

Research Tenaril's Pungent Solvent
4.6%

Guild Bureaucracy

Research Guild Bureaucracy
4.5%

Linguistics

Research Linguistics
4.5%

Crop Rotation

Research Crop Rotation
4.5%

Hiltmaking

Research Hiltmaking
4.4%

Foment Unrest

Research Foment Unrest
4.4%

Replanting

Research Replanting
4.4%

Fluid Motion

Research Fluid Motion
4.4%

Pitching Camp

Research Pitching Camp
4.4%

Carrigen's Infestation

Research Carrigen's Infestation
4.3%

Siege Engine Balancing

Research Siege Engine Balancing
4.3%

Longlining

Research Longlining
4.3%

Zashlak's Earthly Entropy

Research Zashlak's Earthly Entropy
4.3%

Quarrying

Research Quarrying
4.3%

Statecraft

Research Statecraft
4.3%

Malting

Research Malting
4.2%

Assassination

Research Assassination
4.2%

Carrigen's Mental Lethargy

Research Carrigen's Mental Lethargy
4.2%

Hauberk Making

Research Hauberk Making
4.2%

Poleturner

Research Poleturner
4.2%

Pulping

Research Pulping
4.1%

Unit Orders

Research Unit Orders
4.1%

Saboteur's Solitude

Research Saboteur's Solitude
4.1%

Ranching

Research Ranching
4.0%

Formation

Research Formation
4.0%

Breaking

Research Breaking
4.0%

Gymkhana

Research Gymkhana
4.0%

Geomantic Potency

Research Geomantic Potency
4.0%

Trade Files

Research Trade Files
4.0%

Word of Mouth

Research Word of Mouth
4.0%

Spycraft

Research Spycraft
4.0%

Fertilisation

Research Fertilisation
3.9%

Rangefinding

Research Rangefinding
3.9%

Gillnetting

Research Gillnetting
3.9%

Aggressor

Reach a Attack Score of 10,000
3.9%

Saddle Trees

Research Saddle Trees
3.9%

Watchman

Reach a Defence Score of 100
3.9%

Efficient Trading

Research Efficient Trading
3.8%

Standardized Parts

Research Standardized Parts
3.8%

Shaft Ventilation

Research Shaft Ventilation
3.8%

Fearless

Have a Commander of level 20+
3.8%

Tempering

Research Tempering
3.8%

Forestry

Research Forestry
3.7%

Rawhide Preparation

Research Rawhide Preparation
3.7%

Fissure Mining

Research Fissure Mining
3.7%

Expense Accounts

Research Expense Accounts
3.7%

Barterer

Reach a Trade Score of 10,000
3.7%

Mashing

Research Mashing
3.7%

Siege Blueprints

Research Siege Blueprints
3.7%

Chausse Making

Research Chausse Making
3.7%

Bowyer (Sovereignty)

Research Bowyer (Sovereignty)
3.6%

Target Focus

Research Target Focus
3.6%

Vellum Making

Research Vellum Making
3.6%

Stockmen

Research Stockmen
3.6%

Jousting

Research Jousting
3.6%

Irrigation Network

Research Irrigation Network
3.6%

Parade Ground Drills

Research Parade Ground Drills
3.6%

Assassin's Guild

Research Assassin's Guild
3.6%

Training Ring

Research Training Ring
3.6%

Clay Chute

Research Clay Chute
3.6%

Subversion

Research Subversion
3.5%

Silencer's Sanctuary

Research Silencer's Sanctuary
3.5%

Sylviculture

Research Sylviculture
3.5%

Investigator

Reach a Research Score of 1,000,000
3.4%

Strip Mining

Research Strip Mining
3.4%

Trade Reports

Research Trade Reports
3.3%

Sharpening

Research Sharpening
3.3%

Sponsorship

Research Sponsorship
3.3%

Tournaments

Research Tournaments
3.3%

Hempmaker

Research Hempmaker
3.3%

Roundeller

Research Roundeller
3.3%

Deep Vein Mining

Research Deep Vein Mining
3.3%

Excavation

Research Excavation
3.2%

Pixane Making

Research Pixane Making
3.2%

Gauntlet Making

Research Gauntlet Making
3.2%

Lautering

Research Lautering
3.2%

Fermenting

Research Fermenting
3.2%

Domain

10 Land Squares Owned
3.2%

Lancemaker

Research Lancemaker
3.2%

Liming

Research Liming
3.1%

Calendering

Research Calendering
3.1%

Bridling

Research Bridling
3.1%

Grooming

Research Grooming
3.1%

Geology

Research Geology
3.0%

Assembly Drills

Research Assembly Drills
3.0%

Stirrup Making

Research Stirrup Making
3.0%

Deckling

Research Deckling
3.0%

Metallurgy (Sovereignty)

Research Metallurgy (Sovereignty)
3.0%

Finishing

Research Finishing
3.0%

Brickmaking

Research Brickmaking
3.0%

Pikemaker

Research Pikemaker
3.0%

Expense Controls

Research Expense Controls
3.0%

Apocrypha

Research Apocrypha
3.0%

Shaftmaker

Research Shaftmaker
3.0%

Greave Making

Research Greave Making
2.9%

Conditioning

Research Conditioning
2.9%

Vambrace Making

Research Vambrace Making
2.9%

Light Barding

Research Light Barding
2.9%

Bating

Research Bating
2.8%

Halbard making

Research Halbard making
2.8%

Medalist

Receive 2 Medals
2.8%

Toughening

Research Toughening
2.8%

Bloodlines

Research Bloodlines
2.7%

Trickster

Reach a Magic Score of 10,000
2.7%

Cuirass Making

Research Cuirass Making
2.7%

Bodkin-making

Research Bodkin-making
2.7%

Capitalist

Achieve Gold Reserves of 100,000,000
2.7%

Full Barding

Research Full Barding
2.7%

Advertising

Research Advertising
2.7%

Open Pit Mining

Research Open Pit Mining
2.6%

Procurement Office

Research Procurement Office
2.6%

Allembine Research Techniques

Discover Allembine Research Techniques
2.5%

Oiling

Research Oiling
2.5%

Hirer

Have 2 Traders in Trade Hubs
2.5%

Trade Reputation

Research Trade Reputation
2.5%

Helm Making

Research Helm Making
2.5%

Movable Type

Research Movable Type
2.4%

Representative

Reach a Diplomatic Score of 100
2.4%

Vacationer

Exodus 2 Cities
2.4%

Spaulder Making

Research Spaulder Making
2.4%

Sentry

Reach a Defence Score of 1,000
2.4%

Teller

Reach a Trade Score of 100,000
2.3%

Peddler

2 Sell Orders Accepted (> 1000 gold)
2.2%

Horn Limning

Research Horn Limning
2.2%

Burgher

Reach a population of 50,000
2.1%

Bold

Have a Commander of level 40+
2.1%

Wheelwrights

Research Wheelwrights
2.0%

Trade Renown

Research Trade Renown
2.0%

Gnome Brew

Discover Gnome Brew
2.0%

Neighbourhood

25 Land Squares Owned
1.9%

Adversary

Reach a Attack Score of 100,000
1.9%

Trigger Mechanisms

Research Trigger Mechanisms
1.8%

Reinforced Beams

Research Reinforced Beams
1.8%

Rope Twisting

Research Rope Twisting
1.8%

Copyholding

Research Copyholding
1.8%

Trafficker

10 Sell Orders Accepted (> 1000 gold)
1.7%

Pivot Construction

Research Pivot Construction
1.7%

Mason

Reach a Build Score of 50,000
1.6%

Negotiator

Reach a Diplomatic Score of 1,000
1.6%

Dweller

Reach a population of 100,000
1.5%

Scutum

Reach a Defence Score of 10,000
1.5%

Famous Traders

Research Famous Traders
1.5%

Natural

Receive 5 Medals
1.5%

Combatant

Single Battle Offense Killed 5,000 troops
1.5%

Illusionist

Reach a Magic Score of 100,000
1.5%

Trooper

Single Battle Offense Killed 1,000 troops
1.5%

Daredevil

Reach a Quest Score of 10,000
1.5%

Scrapper

Single Battle Offense Killed 100 troops
1.5%

District

50 Land Squares Owned
1.5%

Brawler

Single Battle Offense Killed 10 troops
1.4%

Burgage

Research Burgage
1.4%

Courageous

Have a Commander of level 60+
1.4%

Huckster

2 Buy Orders Accepted (> 1000 gold)
1.3%

Monger

Reach a Trade Score of 1,000,000
1.3%

Book-keeper

Create 2 Prestige Scrolls
1.3%

Vagabond

Exodus 5 Cities
1.2%

Clerk

50 Sell Orders Accepted (> 1000 gold)
1.2%

Shire

100 Land Squares Owned
1.0%

Vendor

100 Sell Orders Accepted (> 1000 gold)
1.0%

Gallant

Have a Commander of level 80+
1.0%

Assailant

Single Battle Offense Killed 10,000 troops
1.0%

Serjeanty

Research Serjeanty
1.0%

Small Business Owner

Have 5 Traders in Trade Hubs
0.9%

Seer

Reach a Magic Score of 1,000,000
0.9%

Prizewinner

Receive 7 Medals
0.9%

Defender

Reach a Defence Score of 100,000
0.9%

Mediator

Reach a Diplomatic Score of 10,000
0.9%

Hawker

10 Buy Orders Accepted (> 1000 gold)
0.9%

Assailant

Reach a Attack Score of 1,000,000
0.8%

Famine Management

10+ Active Towns
0.8%

Artisan

Reach a Build Score of 100,000
0.8%

Analyst

Reach a Research Score of 5,000,000
0.7%

Banker

Achieve Gold Reserves of 1,000,000,000
0.6%

Rambler

Exodus 10 Cities
0.6%

Burnished

Receive 10 Medals
0.6%

Pugilist

Single Battle Offense Killed 25,000 troops
0.5%

Purchaser

50 Buy Orders Accepted (> 1000 gold)
0.5%

Noble

Have a Commander of level 100+
0.5%

Buyer

100 Buy Orders Accepted (> 1000 gold)
0.5%

Shaman

Reach a Magic Score of 10,000,000
0.5%

Cataloguer

Create 10 Prestige Scrolls
0.4%

Chronicler

Create 25 Prestige Scrolls
0.4%

Cashier

Reach a Trade Score of 10,000,000
0.3%

County

250 Land Squares Owned
0.3%

Salesman

500 Sell Orders Accepted (> 1000 gold)
0.3%

Foe

Single Battle Offense Killed 50,000 troops
0.3%

Adorned

Receive 15 Medals
0.2%

Bibliophile

Create 50 Prestige Scrolls
0.2%

Phalanx

Reach a Defence Score of 1,000,000
0.2%

Award Winning

Receive 20 Medals
0.2%

Experimenter

Reach a Research Score of 10,000,000
0.2%

Attache

Reach a Diplomatic Score of 100,000
0.2%

Roamer

Exodus 20 Cities
0.2%

Seeker

Reach a Quest Score of 100,000
0.2%

Raider

Reach a Attack Score of 5,000,000
0.1%

Conservator

Create 100 Prestige Scrolls
0.1%

Tradesman

1,000 Sell Orders Accepted (> 1000 gold)
0.1%

Shopkeeper

500 Buy Orders Accepted (> 1000 gold)
0.1%

Resident

Reach a population of 500,000
0.1%

Conjurer

Reach a Magic Score of 100,000,000
0.1%

Wayfarer

Exodus 30 Cities
0.1%

Recruiter

Have 10 Traders in Trade Hubs
0.1%

Fighter

Single Battle Offense Killed 100,000 troops
0.1%

Belligerent

Reach a Attack Score of 10,000,000
0%

Soldier

Reach a Attack Score of 50,000,000
0%

Prodigy

Receive 25 Medals
0%

Olympian

Receive 100 Medals
0%

Virtuoso

Receive 75 Medals
0%

Warmonger

Single Battle Offense Killed 500,000 troops
0%

Warlord

Single Battle Offense Killed 1,000,000 troops
0%

Decorated

Receive 50 Medals
0%

Master Builder

Reach a Build Score of 1,000,000
0%

Magician

Reach a Magic Score of 250,000,000
0%

Warmaker

Reach a Attack Score of 100,000,000
0%

Warlock

Reach a Magic Score of 500,000,000
0%

Soil Enrichment

30+ Active Towns
0%

Sorcerer

Reach a Magic Score of 1,000,000,000
0%

Trader

5,000 Buy Orders Accepted (> 1000 gold)
0%

Warrior

Reach a Attack Score of 25,000,000
0%

Architect

Reach a Build Score of 500,000
0%

Archmage

Reach a Magic Score of 2,000,000,000
0%

Epic

Have a Commander of level 205+
0%

Merchant

10,000 Buy Orders Accepted (> 1000 gold)
0%

Valiant

Have a Commander of level 150+
0%

Guardian

Reach a Defence Score of 10,000,000
0%

Champion

Reach a Defence Score of 25,000,000
0%

Protector

Reach a Defence Score of 50,000,000
0%

Paladin

Reach a Defence Score of 100,000,000
0%

Heroic

Have a Commander of level 190+
0%

Legate

Reach a Diplomatic Score of 1,000,000
0%

Emissary

Reach a Diplomatic Score of 5,000,000
0%

Envoy

Reach a Diplomatic Score of 10,000,000
0%

Consul

Reach a Diplomatic Score of 25,000,000
0%

Ambassador

Reach a Diplomatic Score of 50,000,000
0%

Ambassador Plenipotentiary

Reach a Diplomatic Score of 100,000,000
0%

Aegis

Reach a Defence Score of 5,000,000
0%

Merchant Adventurer

50,000 Buy Orders Accepted (> 1000 gold)
0%

Swashbuckler

Reach a Quest Score of 500,000
0%

Wanderer

Exodus 40 Cities
0%

Journeyman

Exodus 50 Cities
0%

Traveller

Exodus 60 Cities
0%

Pilgrim

Exodus 80 Cities
0%

Nomad

Exodus 100 Cities
0%

Broker

25,000 Buy Orders Accepted (> 1000 gold)
0%

Fat Cat

Achieve Gold Reserves of 10,000,000,000
0%

Financier

Achieve Gold Reserves of 25,000,000,000
0%

Tycoon

Achieve Gold Reserves of 50,000,000,000
0%

Midas Touch

Achieve Gold Reserves of 100,000,000,000
0%

Pugilist

0%

Mercenary

Reach a Quest Score of 1,000,000
0%

On The Way

0%

Financial Controller

Reach a Trade Score of 500,000,000
0%

Auditor

Reach a Trade Score of 1,000,000,000
0%

Finance Director

Reach a Trade Score of 2,000,000,000
0%

Brawler

0%

Living Dangerously

0%

Filled To Burst

0%

Completionist

0%

Impatient

0%

Propagandist

0%

Beautiful

0%

Pugnacious

0%

Globetrotter

0%

Emperor

0%

Conversationalist

0%

Productive

0%

Bursar

Reach a Trade Score of 100,000,000
0%

Comradely

0%

Compatriot

0%

Empire

5,000 Land Squares Owned
0%

Dominion

2,500 Land Squares Owned
0%

Country

1,000 Land Squares Owned
0%

Territory

750 Land Squares Owned
0%

Province

500 Land Squares Owned
0%

Scrapper

0%

Trooper

0%

Combatant

0%

Assailant

0%

Warlord

0%

Warmonger

0%

Fighter

0%

Accountant

Reach a Trade Score of 250,000,000
0%

Head Hunter

Have 20 Traders in Trade Hubs
0%

Venturer

Reach a Quest Score of 2,500,000
0%

Arcanist

Create 5,000 Prestige Scrolls
0%

Voyager

Reach a Quest Score of 5,000,000
0%

Explorer

Reach a Quest Score of 7,500,000
0%

Adventurer

Reach a Quest Score of 10,000,000
0%

Foe

0%

Scientist

Reach a Research Score of 25,000,000
0%

Researcher

Reach a Research Score of 50,000,000
0%

Proctor

Reach a Research Score of 100,000,000
0%

Curator

Create 250 Prestige Scrolls
0%

Bibliognost

Create 500 Prestige Scrolls
0%

Librarian

Create 1,000 Prestige Scrolls
0%

Citizen

Reach a population of 2,000,000
0%

Urbanite

Reach a population of 1,500,000
0%

Civilian

Reach a population of 1,000,000
0%

Mystic

Create 2,500 Prestige Scrolls
0%

Retailer

5,000 Sell Orders Accepted (> 1000 gold)
0%

Employer

Have 15 Traders in Trade Hubs
0%

Wholesaler

10,000 Sell Orders Accepted (> 1000 gold)
0%

Collector

One of every resource including crafted items
0%

Merchandiser

25,000 Sell Orders Accepted (> 1000 gold)
0%

Merchant Prince

50,000 Sell Orders Accepted (> 1000 gold)
0%

Scavenger

Travel 50 squares for trade
0%

Pack-rat

Travel 500 squares for trade
0%

Hiker

Travel 10,000 squares for trade
0%

Tourist

Travel 50,000 squares for trade
0%

Backpacker

Travel 100,000 squares for trade
0%

Pathfinder

Travel 1,000,000 squares for trade
0%

Prospector

Travel 5,000,000 squares for trade
0%

Navigator

Travel 10,000,000 squares for trade
0%

Pioneer

Travel 50,000,000 squares for trade
0%

World Traveler

Travel 100,000,000+ squares for trade
0%

Dealer

1,000 Buy Orders Accepted (> 1000 gold)