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zX - Hyperblast
10/08 Update - Fixes
August 19, 2013 - retroFuture
Fixed an error when completing the rising lava level (it never exited the stage on completion - apologies to those who completed this particularly nasty level only to have the game forget to take you back to the hub.)
Improved the random backdrop generator in Infinite Loop Mode, backdrops no longer repeat.
Tweaked logo animation in intro and pause menu.
Please note, I apologize for the poor saving system currently implemented, Julian (a much more professional coder than I could ever hope to be) is currently working on an improved and streamlined save system which will effectively save not only the standard level progression, but also Infinite Loop modes completed level scores. Currently, if the player exits a game in progress from Infinite Loop mode, the recorded score sets itself back to zero. Will notify you when this issue has been resolved.
...And thank you all for the universally positive feedback, it makes me very happy to know you all enjoy and appreciate the game.