This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Pictopix
December 22, 2016 - Tomlab Games

Hi everyone,

I am proud to announce that Pictopix is now on the Steam Store! The game will be released on January 5th 2017 for Windows, Mac OS and linux. The price will be at $6.99 / £4.99 / €6.99

The game will include Steam features:
- Cloud
- Achievements
- Trading Cards
- Workshop

To keep up to date with the latest news I suggest you follow Pictopix on Steam: http://store.steampowered.com/app/568320

You can also keep up to date with news about Pictopix on Twitter and Facebook[www.facebook.com].

Thanks again for supporting Pictopix on Greenlight. I hope you will have a lot fun at the release date!

Happy Holidays and see you very soon!

Tom

December 21, 2016 - Tomlab Games

Pictopix has a release date! The game will be revealed tomorrow on the Steam store.

See you soon

Tom

December 10, 2016 - Tomlab Games



Hi everyone,

Pictopix continues to be improved. There are some new features and changes. I'll soon make an article about them.

If you enjoyed the demo of Pictopix, you can now vote for the game at the IndieDB “Indie of the year” 2016 awards. The competition closes in 8 hours.

You can vote here: http://www.indiedb.com/games/pictopix

Thank you!

Tom

November 24, 2016 - Tomlab Games



Hi there,

First I’d like to thank everyone who has supported Pictopix on Steam Greenlight. The game has been given the green light after about one month – 34 days – obtaining 361 Yes votes which is really quite good for a game requiring a lot of thought like Pictopix. I gather that the number of “No” is not taken into account and some games which have been greenlit have in fact more “No” than “Yes”! It was the case with Pictopix at the start but later only people really interested in the game voted. In the end the number of “Yes” overtook the number of “No”.



To obtain more votes I pushed the game on sites like facebook, twitter, tumblr and indieDB but it had only a limited response. Finally I set out to meet people who play on Steam who like this kind of game and to my surprise I got a lot of good feedback and a lot of votes – in one week more than a hundred! Since the game hasn’t yet been reviewed in the press I am more than happy with the score.



Now that Pictopix has the green light I will finish building in the new features and integrate Steamworks to add the achievements and the workshop to the game. I’ll keep you all up to date with progress. Follow the twitter account to get the latest news : https://twitter.com/Pictopix

See you soon

Tom



November 15, 2016 - Tomlab Games

Hi everyone,

Great news today!

First, Pictopix is now available on Linux. Some players have tested the game on this platform and have given their feedback. After fixing some bugs and improving the game, Pictopix runs properly on Linux. So the game is now available on Windows, Mac and Linux!

If you want play Pictopix, download the demo on the website: http://pictopix.tomlabgames.com/




The other news is that the demo is now playable on the web. For performance reasons, this version has less features than the downloadable version. For example, a puzzle can not be suspended and the editor is not enabled.

If you want to play Pictopix on the web, go to Kongregate: http://www.kongregate.com/games/TomlabGames/pictopix




Following players' feedback, the game is constantly being improved. For example, the faded numbers are now even darker than before. For more details, look at the changelog below.

before:


now:


Changelog

Features
  • The Linux version has been added.
  • The web version has been added.
  • The button “Play” is now unlocked at the beginning of the game.
  • The faded numbers are darker than before.

Fixes
  • When a solved puzzle was replayed, reinitialized and then left, it was no longer considered solved.
  • The save and the load of puzzle in the editor didn't work on Mac and Linux
  • The XBox controller worked only partially on Linux.
  • Some textures were blurred (arrows in the Introduction and Temporary Marks during puzzle solving)
  • Texts didn't display with Arial font on some computers

Pictopix still needs support to be greenlighted on Steam, so do not hesitate to spread the word around you ;)

You can also follow the game on Facebook[www.facebook.com], Twitter, Tumblr[pictopix.tumblr.com] or IndieDB.

Thanks,

Tom

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