This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
March 6, 2017 - Kuupu

Hey people!
Finally version 0.4 is here! :DDD

With one entirely new level (level 9), rework of all the early levels, a new weapon, refined enemies and a lot of improvements.

You can find the download link at:

I hope you enjoy and sorry for taking so long to release this version.

Also we are launching a Patreon, there you can support us on a more direct way and if you are willing to make a game yourself, we can help you!
Please consider supporting us there on Patreon:

January 30, 2017 - Kuupu

I’m here and I’m working, as hell!

As noted on another update, I moved to a new home in december and I’m still trying to recover from the financial hole, so I’m working on like… 3 projects at the same time to have enough money to pay the bills.

But I had some time to work on Exodemon anyway, I was able to finish all the level design, item placement and enemy placement. :)

Here some images from the newer levels (from 22 to 27)

[imglt ][/img]

Also, I changed some information about the game in the description, such as download count, new features, and future update (because this features are already in the game).

I hope everyone can understand why this game is taking a little more to be developed, but be sure I do all I can to make it happen :D

For more information check our GameJolt page:
And for small update, follow us on twitter:

Thank you <o/

November 26, 2016 - Kuupu

Exodemon Weekly Update - November - 4

Hey people!

I’ve been kind of away from the internet lately, we’re moving to the other city / state and we’re busy with the arrangements, looking for apartments, buying stuff we’ll need, etc.

Also because of it I was able to make little progress on Exodemon, but here we go!

New wepons! (kind of)
Shot gun hand and Plasma Machinegun Hand

I’m planning to add at least one more weapon… but I’m not sure what can I do that feels really diferent from what we already have. Any ideas?

I’m currently makin some revisions, replacing weapon secret locations, enemy placement, this kind of stuff.

The game feels faster too, I increased the jump height, walk speed and shot speed of almost everything.

Thank you for your support and please continue to follow Exodemon’s development! :D

November 2, 2016 - Kuupu

Hey people, we are alive!
Follow us on twitter for daily updates and on GameJolt for weekly update.

I’m a little late for this week update, but here we go!

Right now I’m making the level 19, only 9 level to go! :DDDD

Level 19

Also we have 3 new enemies (for level 16, 17 and 18)

[/img] Also, last weekend we give a talk at PAIN (Porto Alegre Indie Games) about how the community helped us develping this game and how much importand this help is. [img][/img] and some playtest sessions

Levels 16, 17 and 18 are playable, these 3 levels are splits of a bigger level that I was making.

Also, last weekend we give a talk at PAIN (Porto Alegre Indie Games) about how the community helped us develping this game and how much importand this help is.

and some playtest sessions at the event

Anyway, be aware that if it wasn’t for you all this game would not even exist!

Thanks you! :D

September 19, 2016 - Kuupu

Hey people!
How are you doing?
This week I didn't had much time to work in the game, I was able to make some small changes and a important feature...


Now you can stop playing and continue from the same level after reopening the game.

Some notes:
-Only one slot for now
-The game saves each time you enter a new level
-If you start a new game, it'll will erase immediately the last saved game
-The save file will not be the same between version

Please report any bug or strange behaviour by the save system part.

You can download from Gamejolt right now!

Thank you for your patience and support!

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