This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Future Unfolding
October 5, 2016 - Spaces of Play

Thanks to everyone who voted for Future Unfolding and submitted feedback! We're working hard on finishing the game and aiming to release on Steam early next year. Signup for our newsletter[] if you want to get monthly updates about our development progress.

September 28, 2016 - Spaces of Play

Thanks to everyone who voted for Future Unfolding so far! With your help we made it into the top 50 – we really appreciate it!

Last weekend we showed the game at Minecon. It was a really nice event with a great audience. People asked a lot of questions about the game: What engine and programming language are we using, how does the procedural generation work, what were some of our inspirations for the game. The good thing is, we answered most of these questions on our development blog. Here are some of the highlights you might want to read if you're curious about the game:

Why the procedurally generated world of Future Unfolding is hand designed[]

Why we built our own tech for Future Unfolding[]

Where some of the inspirations for Future Unfolding come from[]

If there's anything else you'd like to know about Future Unfolding, please let us know!

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