This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Axe Bow and Staff
Demo v0.6.4 has been released
December 11, 2015 - Clewcat Games

Release notes:

* Added speed line effects when speeding up;
* Added animation for unlocking new level in the world map;
* The heroes asked for delicious food so we replaced the "heart" potions with icecreams and jellies;
* The poisoning effect will no longer stack up;
* Fixed bug: Throwing Axe doesn't show up sometimes when triggered;

* Re-did hit and damage points. Now HP is displayed as red bars and number will pop out when a unit is taking damage;
* Optimized difficulty curve for level 2-1 and 2-2;
* Added a tutorial for using items;
* Added a new ability to the Goblin King so he can command the spikes on his vehicle to attack;
* Added more dynamics to the scenes, like spiders and fire;
* Added a in-game tool for editing save data (only available in closed-beta version);
* Now you can switch control to the last hero alive if he is controlled by AI;
* The control setting will be remained after restarting from a checkpoint;
* The wizard gained more wisdom from playtesting so he is now easier to level up!

* Optimized the tutorial levels and the instructions;
* Optimized the goblin and skeleton boss fights. Now it's possible to win with any single hero;
* When taking the lead of a line, moving forward will no longer send the hero back;
* Changed initial duration of Block from 1 second to 0.5, and cooldown from 3 to 1.5;
* Added GFX for screen transitions;
* Upgradable skills are now flicking so you won't miss them;
* Fixed the bug that the item you picked up were not reset when you died before the next checkpoint;
* Fixed the sorting issue of some decorations;