This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
InSomnia RPG
New Steam page & publisher announcement
March 29 - samasta
Hello everyone! Today we want to show you our new Steam page and finally reveal the name of game’s publisher. Let’s roll...

First of all, we were legally able to keep “Insomnia” as the name for our project. To make this possible we had to add some additional elements to the title, thus the game will be distributed as “INSOMNIA: The Ark” on Steam and other platforms.

Check this Steam page out and bookmark it! The new page will be regularly updated with the latest info, screenshots and other media. If you’ve been subscribed to our old page – don’t worry, we will continue updating it for some time. Although, it is strongly recommended that you follow the new Steam page if you want to leave feedback and stay in touch with the development team.

We are also happy to announce that Insomnia is going to be published by HeroCraft, a successful publishing company and a game industry veteran that has been around for the last 15 years. One of their latest titles is a game called Warhammer 40,000: Space Wolf, set in the iconic universe from Games Workshop. Being focused on indie developers, HeroCraft let us keep all of the intellectual property rights related to Insomnia which was a huge “yes” for us as well.

HeroCraft will give us an opportunity to continue improving the final product while they keep an eye on the following things:

  • Negotiations with Steam. Most of you are probably aware that Valve had shut down Steam Greenlight some time ago, which means the rules of getting the game out to the world have changed. We still consider Steam as the starting point for INSOMNIA’s release and it’s very important for us to make this process as smooth as possible. This is where HeroCraft steps in with all of their experience and connections with Valve. Succeeding in this area means securing additional funds for the studio and keeping all of the developers working on the game.

  • Localization assistance. Unfortunately localization turned out to be the weakest point of the project which resulted in our beta-test being postponed. Finally, thanks to HeroCraft, we are able to boost this process.

  • QA and Technical support. Currently our team consists of 12 developers and each one of them is constantly occupied with improving Insomnia in every possible way. This means we will not be able to collect and process all of the feedback related to technical issues by ourselves. HeroCraft’s QA department will collect user feedback, carry out internal testing and report on these issues in a timely manner. This should allow us to fix as many bugs as humanly possible before launch.

  • Press outreach. As a publisher HeroCraft will assist with proper media coverage for Insomnia and help drive more attention of the gaming community to the game. Which is always a good thing ;).
Another long-overdue issue that HeroCraft will help solve is the game’s website, which is in dire need of getting a facelift.

Stay tuned: next stop – beta test!