This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Paradise Lost: First Contact
December 24, 2016 - Asthree Works

Hello Steam community! We have spent the last months debugging the core structure as much as we can to avoid delaying any longer the release of a playable sample for the Kickstarter & Humble backers.

We still have some things that need to be polished but it seems that, overall, the game works and the people that tried the demo are enjoying the experience :)

More info about the demo in our last blog update:

December 18, 2015 - Asthree Works

Well it took us a little more than expected to make a proper gameplay presentation, but it's finally here:
We wanted to show you a sample as close as possible to the final version of PLFC, but there's still lot of things to do (we expect a game release for the end of 2016).
We've been keeping our backers and followers informed about the development through regular updates, and all of you can check them on our devblog: or the Kickstarter project timeline:

March 13, 2015 - Asthree Works

Unfortunately, some months ago we had a big setback and separated from our previous programmer, which led us to rewrite all the code from the game. Now we are working with a new partner, but the development suffered a big delay and we can't give a certain release date to our community. As soon as we can shed more light about this issue we'll make another announcement.

We're also working in a new webpage with a devblog section where you could check out news about the design and have a look to the Kickstarter updates, so keep an eye on it.

Thanks to all of you for the kind words and sorry for the inconveniences.

September 29, 2014 - Asthree Works

After a few months full of troubles and changes on the design process, we needed to carefully meditate about the release date of Paradise Lost: First Contact, and the difficulty to have it on time.
We made big changes to the core mechanics and improved the game graphics for almost every animation of the project, and that took more time than we expected. Our main goal is to give everyone the whole experience that we had in mind from the beginning, so we need to stretch more the development in order to make it possible.
About the game release, we are looking to have it for mid 2015. Keep an eye on our webpage for more news about Paradise Lost.
More info in our latest Kickstarter update:

Sorry and thanks in advance for your patience.

December 1, 2013 - Pit

Hi guys! Remember that today it's the last day of our Kickstarter campaign, so don't forget your pledge!

And here we bring you a new gameplay video, hope you enjoy it:


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