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Bedankt voor je hulp bij het selecteren van dit spel voor distributie via Steam. Meer informatie, waaronder een link naar de Steam-winkelpagina, kan hier onder gevonden worden.

Greenlight stopt ermee. Meer informatie over het inzenden van spellen op Steam vind je nu in deze blogpost.
Gameplay is Coming!
5 maart 2013 - Lukrieg

We have been on Greenlight for 18 days. In that short span, over 30,000 unique visitors have viewed our page and your votes have put us within four percent of the Top 100. This blows our minds.

From the bottom of our hearts, we thank you.

INFRA hasn't even warmed up yet though. All you have so far is a teaser trailer, some screenshots, and a fancily worded summary of what to expect. For many of you, this was enough to cast your optimistic vote but we understand that most people require more. How a game plays really determines how much you can enjoy attractive graphics and perplexing puzzles. The gameplay in INFRA is designed to feel natural and fluid. We don’t want it getting in the way of you interacting with our world.

We are preparing a gameplay sneak peak. If you have any doubts about which way to vote, give us a follow and the upcoming video should help solidify your decision. Currently, we are tweaking the HUD by implementing some models and animations to give the main character some life. You shouldn't feel like you are controlling a floating camera. When you look down, you will see your legs.

Once again, your support and critiques are crucial to our success. We read all of the comments and thrive on seeing what you like and don’t like. We consider INFRA a success so far and look forward to what the future holds. Stay tuned for more screenshots and a video of gameplay soon!

Edit: We just broke into the #100 spot on Greenlight. Thank you beyond words.

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8 opmerkingen
Oskutin 24 apr 2013 om 12:38 
When it's done.
There's some animating to do first.
Grande 'Tater 24 apr 2013 om 11:38 
When's the release of this Sneak Peak?
skabbs 4 apr 2013 om 17:53 
I Love to be able to stack or move things around to get to places you normally wouldnt
think of going to in the game! After this game could you guys just go a head and make
a HL3 for us?? ..No? Darn.....
feathyr 12 mrt 2013 om 16:07 
Awesome idea for a game, thank YOU for making it !! I'm excited to finally see, as you put it, a "gun-less" survival / exploration title. I love the STALKER series but I was always hoping that it would vere more towards exploration, and games like Dear Esther are beautiful but are not really games by definition. It sounds to me like you've found a great balance and I will be closely following your development !
sny 7 mrt 2013 om 10:21 
Very intriguing project so far, definitely putting this on my "follow" list. Insight into the nature, complexity and feasibility of the puzzles would help me come to a decision on whether to upvote or not, as would showing the consequences of opting for different solutions.

Keep up the good work!
Oskutin 6 mrt 2013 om 14:17 
Player will see his chest too.
DoudouB 6 mrt 2013 om 14:14 
j'aime beaucoup l'idée, qui rapelle un peu "PENUMBRA" en plus ouvert.
J'ai hate de sa sortie, bon boulot les gars.
bvguthrie 5 mrt 2013 om 21:54 
"You will see your legs." I have never understood why so many games fail to make this true. Good for you.