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How is a Flagship a thing? It is just the ship that the admiral has direct control over. If you have one cruiser and four destroyers, that one cruiser becomes the flagship. I think flagship should be more of a component that gives bonuses the admiral of the fleet for any particular ship (above corvette of course).
- The "Flagship" typeset could be a ship specifically designed to be a flagship of a fleet
I'll keep trying to push forward with this but unfortunately some of the broken tooltip-bits contain important info..
BATTLESTAR GALACTİCA DEADLOCK - ONLİNE OVERHAUL NEW WEAPONS MODULES AND CUSTOM SHIPSIZES
ALSO DESIGNEABLE VIPERS ARRIVED
CHECK DESCRIPTION FOR NSC COMPABILITY
Achievement compatible on the other hand is very tricky, as the key is not to change the "check sum", which this mod must definately will since it adds/changes many core gameplay values.
So it is ironman compatible, but NOT achievement compatible.
1. Realistic Ships
2. Ship Classes Extended
3. New Ship Classes & More: Streamlined
I just wanna say thanks for making a great warfare mod even better by listening to feedback and encouraging discussion of weapon roles and capabilites.
The only way I may agree to nerf lasers is to remove armor penetration for them or lower the DPS further increasing the energy consumption. But shield penetration, range and accuracy will remain unarguably the same for the sake of realism.
Laser Tier 5: 100% Shield-pen, 50% Armor-pen, Range 120+, Tacking on small 100%, Acc on small 100%. Are you trying to fool us or way is the gamma-laser so ridiculously overpowered?
You can't, CAN'T give one Weapon boni against ANYTHING. Thats inbalanced so hard that it definetly need some serious fixing.
What were you thinking? Do you like lasers that much?
Oh, and pls dont get me wrong. i actually like this mod and it's attempts, but the balance is crap. ^^
As for the fleetpower, the shields must be the case. The buffed regeneration rate does a lot of difference if ship sustains for some time. And shield_regen is not counted in fleet power calculations.
The calculations for fleet power of Pirates from the early game event and some AI fleets, such as the one you can get from nomads, are broken. Both can and will be beaten by much weaker fleets in terms of fleetpower.