The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Back off, [Subject Name Here]!.esp
24 kommentarer
JustinOther  [skaper] 28. okt. 2012 kl. 5.06 
Conflicts: TES5Edit is your friend.
JustinOther  [skaper] 24. okt. 2012 kl. 10.49 
Genebris: Not sure about that one. If the other mod edits the same AI Packages, they'll conflict.
Genebris 24. okt. 2012 kl. 8.21 
Will it work with "betters stealth AI for followers" for example?
Eldridge 13. sep. 2012 kl. 21.59 
What I noticed is that she bumps into me peoiodically, Not a problem since she is not bulldozing me like she used to.. Still very satisfied.
JustinOther  [skaper] 13. sep. 2012 kl. 7.50 
Hmmm... I didn't mess with the distances, just removed the unnecessary override.
Eldridge 13. sep. 2012 kl. 7.17 
I did notice a little difference in my follower. She seems to follow a little closer, which I like.
JustinOther  [skaper] 12. sep. 2012 kl. 1.51 
Update: Just removed a 'dirty' override, is all. Probably nothing anyone will notice, but...
JustinOther  [skaper] 28. aug. 2012 kl. 18.40 
Don't know. Load it before UFO and all should work all right.
alenha 28. aug. 2012 kl. 12.42 
Is it compatible UFO?
JustinOther  [skaper] 26. aug. 2012 kl. 20.24 
No prob, K-man :) Lydia's follow package was among the edited ones, so it should cover her.
khaymen94 26. aug. 2012 kl. 11.27 
uugghghg this one time lydia pushed me off a ledge but when i landed (losing half my health) i was then surrounded by vampires
thank you so much for this mod
Eldridge 25. aug. 2012 kl. 22.23 
Got it. Load right after HD texture packs. Plugin working seemlessly.
Seems I gotta 40 coin bounty in Whiterun some way. Caused Ria and guards to attack.
JustinOther  [skaper] 25. aug. 2012 kl. 20.54 
Skunk; Thanks :)

mbraun777: Ah. Glad to hear it wasn't a problem with this plugin. I'd only edited 'follow' packages, so it's unlikely to mess with anything else, but this should still be loaded pretty early so if another mod edits the same PACK form(s), it'll 'win'.
Eldridge 25. aug. 2012 kl. 18.55 
Nevermind, It's a bug with Ria.
Your mod is still as cool as home made ice cream.
Eldridge 25. aug. 2012 kl. 18.42 
s there any chance that this mod, or a combo of some, may have caused Ria of the companions to constantly attack me? I can hit her with pacify and she'll stop, for a sec, or I can just kill her. The other companions don't seem to notice. Any thoughts? I did disable this mod but it doesn't make a difference.
JustinOther  [skaper] 25. aug. 2012 kl. 17.49 
Sorry, Skunk, for deleting your reply as well, but after killing the SPAM, that arrow was pointed at me :P
JustinOther  [skaper] 25. aug. 2012 kl. 15.29 
Skunk: I deleted the spam post. Thanks.

Yarisse: If others find followers are a little too far, I could always reduce the max distance.

tenthunter: Indeed it is. Semmed appropriate here, somehow.
Questrel 25. aug. 2012 kl. 15.01 
is the name a portal referance?
Nlyth 25. aug. 2012 kl. 10.52 
Tried and it works just fine, but the human followers (tested with Lydia) are a little too far for my taste, so switching back to Barbas-only version. Still, thanks!
Eldridge 25. aug. 2012 kl. 8.56 
Winterfell, here's a little info for ya on packages.
http://www.creationkit.com/AI_Packages_Tab
RapistGlasses 25. aug. 2012 kl. 8.25 
@justinother yea the actual term packages.. what do you mean by it? Please explain in basic terms! thanks.
JustinOther  [skaper] 24. aug. 2012 kl. 20.03 
Winterfell: AI Packages, that is.

mbraun777 Right on! :)
Eldridge 24. aug. 2012 kl. 19.56 
This is what I have been waiting for! The dark brotherhood initiate stops about 15 feet behind me now when I'm sneaking up to an enemy, instead of slamming into me. This is great! It'll take a while getting used to her being so far back.

I've got a dozen other mods running and it seems to work fine. Great mod, and thank you. This is a great fix.

An added bonus is that I no longer have to make her wait across the room when I wanna put an object in just the right place.
RapistGlasses 24. aug. 2012 kl. 19.23 
what do you mean by the term "packages?"