Arma 3
DP Build Everything Arma Expansions
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MusTanG  [author] Jul 12, 2019 @ 4:13am 

These mods were made with Arma objects in mind for use in gameplay.
If there are antistasi ojbects, they were not added to this set.
If you are a developer and would like to make the DP BEA Antistasi, you are more than welcome to make a compatiblity mod.
omgz0rg Jun 15, 2019 @ 5:08pm 
enjoying this mod but I have some questions
Is there any interaction with the Antistasi mod?
I was wondering if I could create the arsenal with this mod on other locations as well (not sure if something like that is possible though).
MusTanG  [author] Dec 29, 2018 @ 2:45am 
Thank you very much Bailing Out!

The objects ClassNames are different from the regular game.
This allows for the vector build system to react to any and all of the items in the mod.
Bailing_Out Dec 27, 2018 @ 12:50pm 
This is really great in the editor so you can see from the ground what things will look like as you place them. The things you place though will not be saved, so you'll have to place them with the editors tools. I have not tried it in game, I assume though from what I've seen in the editor that it is really cool.
MusTanG  [author] Sep 5, 2018 @ 5:59pm 
Ah the eXpanded blockheads mod by Mondkalb, nice workshop find :)

The DPBEA system works fine for many people on many different gamemodes in arma 3.
We need to have a proper back and forth, steam can be a delay as I work and have family and am not on steam all the time.

Jump into my discord and hit up #support_request channel.
We can get down to the bottom of whats going on in your server setup that is causing you complications with enjoying this mod for arma 3 as much as many others already are.

Thanks bud ;)
[101] [Russell_k] Sep 5, 2018 @ 2:15pm 
and also the lego guys mod is weird the body is not where it shoud be onb your charter so is everything easle but your clothing mod is cool with the police stuff is nice but i really want your mod to work
[101] [Russell_k] Sep 5, 2018 @ 2:13pm 
call me here is my discord RAK7318#4401 so you can hel pme with the mod
[101] [Russell_k] Sep 5, 2018 @ 2:12pm 
i have the core build evrything core
MusTanG  [author] Sep 4, 2018 @ 6:34pm 

Hey bud, you need DPBEA Core to use this mod.
Core includes the build system and crates UI. for more
[101] [Russell_k] Sep 4, 2018 @ 5:02pm 
the mod dosent work man ctrl+b nothing happens so i dont know how to fix your mod so plz tell me
[101] [Russell_k] Sep 4, 2018 @ 4:50pm 
hey dude i am makeing a review vid of you mod and i am giving you a shout out my channel is rak444
MusTanG  [author] Jul 3, 2018 @ 7:29am 
@Die Screaming
If you are willing to answer a few questions and are willing to provide RPT files(logs) for your play time without loot

Otherwise, it should work with Ravage mod just fine AFAIK
Die Screaming Jul 2, 2018 @ 8:58pm 
any way to get this to work with Ravage? It does work but there is no Ravage loot. Just playing the Ravage mod not doing any editing.
Shay May 13, 2017 @ 11:42am 
ok thanks
MusTanG  [author] May 13, 2017 @ 11:33am 

Please stop into for future updates and announcements about all our projects.

There are a lot of projects and releases going out right now and I would love to hear that suggestion in the near future when i start updating DPBEA again :)
Shay May 13, 2017 @ 9:58am 
Please add roads to build
Shay May 13, 2017 @ 9:51am 
Good job! Great mod! Thanks!
KITARO Apr 2, 2017 @ 1:06am 
Thanks it works !
MusTanG  [author] Mar 30, 2017 @ 7:04am 
I had uploaded the incorrect version of eXpansions.
Those running just Core were fine and if you used eXpansions, it had broken the menu.

I am truly sorry and a new update has been pushed out.

Thank you for your patience guys
Https:/ for faster support and possibly even on the spot help and fixes :)
KITARO Mar 29, 2017 @ 11:11pm 
Thanks for the mod. From the last update he stopped working ..?
The Amerikraut™ Mar 29, 2017 @ 9:38pm 
I just disabled evrything but Core and expansions and the menu still doesnt show any crates to select, and I don't know hw to access the config of the mod.
The Amerikraut™ Mar 29, 2017 @ 6:16pm 
Ok thank you
MusTanG  [author] Mar 29, 2017 @ 5:41pm 
Please reverify both the Core and eXpansions as this is not happening in my tests. The objects and crates lists are in the config of CORE
The Amerikraut™ Mar 29, 2017 @ 4:46pm 
I've been running NMD Sandbox the whole time, but when I open the menu it doesn't have any selectable crates.
MusTanG  [author] Mar 29, 2017 @ 4:43pm 
Ok as mentioned if you are running any of these you will not see a menu
Epoch / Exile / Wasteland / eXpoch / Altis Life
The Amerikraut™ Mar 29, 2017 @ 4:41pm 
I have the core, but I'm not sure what the issue is, and I don't think it's a mod.
MusTanG  [author] Mar 29, 2017 @ 4:23pm 
I feel you have not downloaded the required DPBEA Core
The Amerikraut™ Mar 29, 2017 @ 3:00pm 
I've been using it for a few days now and yesterday it stopped functioning. Any ideas?
MusTanG  [author] Mar 26, 2017 @ 8:26pm 
No problem Jalisar, no matter how far you go, I seem to pull you back in !!!!!

Awesome to hear, glad to make life easier for everyone.
By the way I just updated and this is now split.

DP Build Everything Arma Core was created for those without DLC.
More on that in discord
jalisar63 Mar 26, 2017 @ 7:40pm 
Very nice.. this is the same project I have been tweaking out on for months now. Not being a code pro in the least it has taken me forever lol. The only thing of use I accomplished was re-texturing all military cargo buildings, and getting a few oddball items I was interested in to work along with the bread and butter common item adds. Looks like I can retire from my efforts and just re-texture camo skins onto the housing and such. AWESOME work!! I was losing my damn mind trying to do all this lol..
MusTanG  [author] Mar 23, 2017 @ 6:07am 
Oh goodness! I forgot the space bar button. Thanks I will update the description ;)
Dobakjang Mar 23, 2017 @ 4:23am 
Ok i try this mod and i succesfully spawn the object but i can't place this anywhere. there are no place keymap on description so a little help would be appreciated.
Dobakjang Mar 23, 2017 @ 4:04am 
I know it said it require all DLC adons but what if the only vanilla user use this? is he still able to use for some of but not all object? or is he even can't use the addon at all cause he don't have any DLC
MusTanG  [author] Mar 22, 2017 @ 5:37am 
I have not yet encountered any issues with using it and have been working on it hardcore for the last 48 hours upgrading the heck out of it.

if you use discord, please join and lets figure out what exactly is being done wrong or what to fix :)
travis.w.pennington Mar 21, 2017 @ 7:30pm 
@MusTanG, While playing a scenario i'm using the mod "working great" but after saving and exiting or going back the the load screen the mod will no longer open. am i doing something wrong?
MusTanG  [author] Mar 21, 2017 @ 7:19pm for the latest updates.
This thing has gotten a lot of love in the last 48 hours and you guys will be very happy.

I have added Mod Support so far for WasteLand Mission File and Exile Mission File
This development version will be pushed out soon.
I have plans to finish up with added Altis Life support and Epoch.
There are also classname lists provided in the root folder of the addon.
travis.w.pennington Mar 21, 2017 @ 7:12pm 
So here is what I have so far. For anyone who likes the Exile with zombies experience but wants to try it on single player this mod is worth it. I haven't found a crate for weapons or food "which is a good thing" so you get the building stuff you want but you still have to go scavenge for food thus insuring you actually play, otherwise you could just build stuff in the editor. For anyone who wants to try it I used the ravage mod on the altis map.
Does anyone know of a better app to get a DayZ feel?
MusTanG  [author] Mar 21, 2017 @ 1:13pm 

Thank you for your kind words.
This is a very small addon and should not cause any slow loading.

Do yourself a favor since you just got APEX downloaded, make sure to do a Verify Local Files for your arma 3 game now. It will ensure that LARGE download is in fact proper.

travis.w.pennington Mar 21, 2017 @ 12:39pm 
So i just loaded the game w/ the mod, took about 10 minutes, Now i'm trying it with a few other mods like ravage. If this works I will quit my job and play this game forever.
With that being said does everyone have a long load screen when this mod is active?
travis.w.pennington Mar 21, 2017 @ 12:27pm 
can someone please help I just bought APEX "almost just for this mod." and when i try to load ARMA with just this mod nothing happens. The game launches. I get past the Bohemia screen and the ARMA III screen then it goes black and quits loading. Any advice.
MusTanG  [author] Mar 21, 2017 @ 11:08am 
@BruceAlmighty > EvanAlmighty


Add character to map.
Click Preview to play as that character.
Click CTRL + B to open up the crate menu
Click a crate and click SPAWN CRATE!!!!

Load mod with Arma 3
Play your game and enjoy

Load mod with Arma 3
Load mod on the server in the -mod=
OATIS Mar 21, 2017 @ 10:57am 
Does this ONLY work for Exile?
MusTanG  [author] Mar 21, 2017 @ 7:53am 
@Comrade Smokkerino

Yes so much easier
Smokkerino Mar 21, 2017 @ 7:35am 
Now is more easy whit ctrl+b ty a lot.
Gunny Mar 20, 2017 @ 9:28pm 
@The Salt I'd assume the reason for this being an all-inclusive DLC mod is so that people with all the DLC don't need to download 7 different mods for each diffferent part of ARMA you own or wish to build. It's a factor of simplicity and stability: as if one mod stays updated, all the parts continue to work. Breaking it into 7 different parts means that missing one update will leave half of what a player built missing (ever played ARK? Huge problem with having too many building mods.)
MusTanG  [author] Mar 20, 2017 @ 4:18pm 
New readme includes this now as well as added to the description above:


Add character to map.
Click Preview to play as that character.
Click CTRL + B to open up the crate menu
Click a crate and click SPAWN CRATE!!!!

Load mod with Arma 3
Play your game and enjoy

Load mod with Arma 3
Load mod on the server in the -mod=

Optional for your init.sqf or your initPlayer.sqf

To disable the crate menu use this:
DPBEACrateMenu = false;

To enable a Scroll Wheel option instead use this:
DPBEAAddActionMenu = true;
Grim Rifleman Mar 20, 2017 @ 4:11pm 
You should make a non-DLC version, there is a demand for it.
MusTanG  [author] Mar 20, 2017 @ 2:49pm 
I am in the process of upgrading and cleaning up some of the crates and items.

We will have a nice menu to spawn in a crate now :)
more details as I get em finalized and the update pushed out tonight for the latest updates and announcements for all my work in arma 3
Smokkerino Mar 20, 2017 @ 2:35pm 
This mod looks amazing, but unfortunately i can't unterstand how to use it 2hard4me .
MusTanG  [author] Mar 20, 2017 @ 10:54am 
Totally forgot the server key..... been under the weather as well
Thanks for the reminder