Sid Meier's Civilization VI

Sid Meier's Civilization VI

Starting Scout
152 Comments
NoShotz  [author] Jun 28 @ 7:17am 
I currently don't own 7, and likely won't own it till it goes on a massive sale as I'm not a fan of some of the changes to the gameplay.
N7Zebracakes Jun 26 @ 2:32pm 
If the mod creator sees this, can we get this ported to 7? :)
JackCandem Jan 4 @ 10:27am 
Still works, even with several other mods (just if anybody was concerned because of last change date)
MGSFAN27 Apr 14, 2024 @ 12:24pm 
how can you change the amount of starting units? cant find way into scripts or location of mod? please if you can help.
kp577295 Mar 27, 2024 @ 9:50pm 
开局增加一个侦察者,就这?
fat ♥♥♥♥ boone Dec 29, 2023 @ 7:19pm 
works selectively
mikko.lukas Aug 11, 2023 @ 7:56pm 
For everyone in doubt:

This and the "Starting Builder" mods works! :steamthumbsup:

TESTS:
DLC leaders and non-DLC leaders: ✔
Starting in Ancient Era: ✔ (later Eras gives both a builder and a scout even without the mod)

What DID make a difference was:
If I started the game from an earlier saved game setup configuration. Apparently those configurations also save the list of mods chosen at that moment.
That means, that if you save a configuration at a time where a certain mod is not activated in the game, then that mod will not be active in a new game if you use that configuration. This is true even if you actively have selected that mod as active in the settings in the main menu.

It took some digging and a whole bunch of new game starts to figure this out.

NoShotz: Thanks for a great mod :steamthumbsup:
Hestia Jul 23, 2023 @ 4:03pm 
Such a fantastic mod. :steamthis:
patrioticparadox Jun 9, 2023 @ 7:55am 
Works for me
NoShotz  [author] Jun 8, 2023 @ 3:59pm 
Well, I just tested it with just my two starting units mods enabled, and it works fine, so idk what to tell you, https://i.imgur.com/VZcHvi0.jpeg
Inguma Jun 8, 2023 @ 1:36pm 
I have disabled all mods except this one and it still doesn't work.
NoShotz  [author] Jun 8, 2023 @ 12:43pm 
Then you've got a mod that isn't compatible with it, cause it works for me.
Inguma Jun 8, 2023 @ 12:21pm 
Doesn't work. :steamthumbsdown:
patrioticparadox May 3, 2023 @ 6:15am 
Works fine here. I'm using YNAMP also.
NoShotz  [author] Apr 27, 2023 @ 7:27pm 
You are likely using a mod that doesn't work with the mod, one mod that seems to be incompatible based on what other people said is the YNAMP mod.
raii Apr 27, 2023 @ 6:25pm 
not working, why is that
patrioticparadox Feb 11, 2023 @ 3:46pm 
Thanks for the reply. Must have been another mod I've been using forever or them just rushing it before I meet them.
Cool mod!
NoShotz  [author] Feb 11, 2023 @ 11:29am 
According to the civ 6 wiki, none of the difficulty settings has the AI starting with a scout.
patrioticparadox Feb 11, 2023 @ 1:11am 
Since the AI already starts with a scout, does this mean they get ANOTHER scout?
igor140 Feb 6, 2023 @ 3:28pm 
Update! I downloaded NoShotz Starting Builder as well, and both mods seem to be working just fine now!

I also created a new game directly, rather than loading a previously saved settings configuration... so maybe that's related?

Not sure what did it, but everything seems to be working fine now.
igor140 Feb 6, 2023 @ 3:15pm 
Hmm... this doesn't seem to be working for me either. What does "temporarily prevent" mean? Does the mod author need to update it, or does Firaxis need to unbork it?
Kenny Jan 20, 2023 @ 1:30pm 
The latest update may temporarily prevent some mods from working, I know it stopped this and builder from working.

Give it a minute and everything will work again
Danno Jan 20, 2023 @ 8:39am 
this mod doesnt work.
Sailor Cat Dec 13, 2022 @ 9:52am 
I use Starting Scout every game and it still works for me.
NoShotz  [author] Nov 8, 2022 @ 1:21pm 
Well, I just started a game with both of my mods enabled, and it works, so I don't know why it isn't working for you. https://i.imgur.com/ZaHO4eL.jpeg
Cosmic Fox Nov 8, 2022 @ 11:40am 
Same here I have used your mods for a long time, they no longer work. I start without a builder or a scout. Real strange lol
NoShotz  [author] Sep 11, 2021 @ 11:52am 
Hmm, those mods should work fine with this one, I'd double check that it is enabled, also loading preset game settings can change what mods are loaded depending on what mods you had loaded when you saved a game preset.
troubled_offspring Sep 11, 2021 @ 11:18am 
enhanced mod manager, removable districts, and gold resource are the only mods i have other then this one
NoShotz  [author] Sep 11, 2021 @ 10:18am 
Do you have any other mods installed?
troubled_offspring Sep 11, 2021 @ 10:10am 
fairly new to civ 6, but i have this mod downloaded and enabled in the additional content screen but when i start a new single player game there is no scout anywhere to be seen. what am i doing wrong lol
suicidal Sep 2, 2021 @ 12:34am 
Thank you :)
NoShotz  [author] Sep 1, 2021 @ 5:24pm 
Considering no mods turn off achievements, no.
suicidal Sep 1, 2021 @ 4:05pm 
Does this mod turn off achievements?? I'm sorry if this question was answered before, I don't have time to read 12 pages right now
NoShotz  [author] Aug 28, 2021 @ 9:07am 
It's likely just a mod conflict, as every single time someone has said it no longer works, it infact does still work.
Joboji Aug 28, 2021 @ 8:28am 
It is August 29 2021 and this mod does not work
Secuter May 25, 2021 @ 1:04pm 
Just me being forgetful was what caused it.. so nevermind ;) Thank you for some nice mods! :D
NoShotz  [author] May 25, 2021 @ 12:50pm 
That's odd, I don't know what could be causing that.
NoShotz  [author] Feb 15, 2021 @ 9:19am 
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vanu.lann Feb 15, 2021 @ 7:15am 
it doesnt
Killzone2006868 Dec 24, 2020 @ 12:22am 
:aztec_icon:
Killzone2006868 Dec 24, 2020 @ 12:22am 
Thanks
NoShotz  [author] Dec 22, 2020 @ 8:05pm 
It does.
Killzone2006868 Dec 22, 2020 @ 8:03pm 
Hey does this still work? I want to make sure it works before I download it. Let me know.:aztec_icon:
FuriousGreg Nov 27, 2020 @ 4:09pm 
Ah, well I guess that's it then. Too bad, Play the World is probably the best Earth map out there and it needs YAMP to run. So it goes. Thanks again.
NoShotz  [author] Nov 27, 2020 @ 3:51pm 
Someone else in previous comments also mentioned issues with YAMP, so it likely is the cause.
FuriousGreg Nov 27, 2020 @ 3:47pm 
That might be it. If other's are having the same issue can let you know if they are running those two mods maybe we can track down the conflict. Thanks for responding :)
NoShotz  [author] Nov 27, 2020 @ 3:38pm 
It's possible that it may just not be compatible with those mods due to them modifying AssignStartingPlots.lua. My mod doesn't touch that file, but changing how that file works may be changing how my mod is being read by the game.
FuriousGreg Nov 27, 2020 @ 3:32pm 
Don't know what to tell except neither this one or the Builder one seems to work. The only other Mods I have running are two map mods YAMP & Play the World. I'm not trying to give you a hard time it just doesn't work for me.
NoShotz  [author] Nov 26, 2020 @ 11:20am 
There's literally no reason for it to stop working.
FuriousGreg Nov 26, 2020 @ 10:04am 
Not working :(