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I'd be interested to see this weapon in the game with a mechanic that causes it to do a lot of initial damage, only for it to lessen unless you wait for recharge. Or something along those lines idk. I don't know balance, so this is just a cool idea imo.
+ Can deflect profectiles on hit
+ 10% Melee Range
Cons
- -50% damage
Could be good for tennis games, or snipers who are being harassed by pyros, soilders, or demos. Can even bat away baseballs!
i dont care if you got the idea from me or not but did you?
One thing I have in mind when I see this, though, is that it could easily just be covered in Barbed Wire and used as a differently skinned Tribalman's Shiv.
+50% damage
While Active Weapon: +20% resistance to melee damage
On Weapon Drawn: -75% damage for 4 seconds
-20% attack speed
+25% Damage
-50% Slower attack speed
Maoris are New Zealand. Aborigines are Australian. Common mistake though.
i like that you added a bit of history to the weapon
stats:
-25% atack speed
+20% sentry vulnerability
*deals crits on bleeding enemies
*on critical hit increases your barbarian rage and improve your speed by 5%. stack up to 4 times
To be honest, it doesn't make sense for the scout to have this weapon. Since his sport would be concentrated on baseball, not cricket.
Model looks amazing, would LOVE to see this in game