Arma 3
British SAS and SBS [SMA]
40 Comments
MillsTC Oct 8, 2024 @ 1:46pm 
Hello there. i'm not sure if this addon is still worked on, but whenever I try to spawn in an SAS unit, it creates a massive spike of lag and a giant error message saying "UKF" cannot be found in CfgUnitInsignia. Is there a workaround I can use?
jarrad96 [4SFG]  [author] Sep 15, 2023 @ 6:17pm 
Yes this is a mod that adds a faction worth of units with full Editor, Zeus, Task Force Radio and ALiVE support
𝔤𝔥𝔬𝔰𝔱 Sep 15, 2023 @ 4:30pm 
Is there units
SatangLee Mar 23, 2021 @ 12:02pm 
Thank you so much:steamhappy:
jarrad96 [4SFG]  [author] Mar 21, 2021 @ 4:26pm 
Oh, totally missed a key, updated it just now to fix it- make sure to repair or unsub-resub, that should fix it.
SatangLee Mar 21, 2021 @ 8:59am 
Hello Jarrad96.
I am very impressed with your work.
But the server add key doesn't seem to work.
Can you solve it?:steamthumbsup:
jarrad96 [4SFG]  [author] Feb 26, 2021 @ 10:07pm 
Cleaned up files, updated with MP Signing.
jarrad96 [4SFG]  [author] Apr 12, 2020 @ 2:44pm 
It's a limitation due to how I made the faction, it can't be fixed.
nagrom1943 Apr 12, 2020 @ 1:10pm 
I also have Napalm's issue. In the editor, I can change units' equipment, but when I preview the scenario, all units from this mod revert to their original equipment.
Napalm Feb 29, 2020 @ 9:44am 
Why cant I change the loadout of units?
BNsonear Feb 5, 2020 @ 6:51am 
Thank you, jarrad96.
Your comment helped me a lot!
Soon I chose the oldest one among compatibility patches,
and turning it off made the magazine alive again!

That mod was "SMA RHS compatibility Patch" by "Uriki" with no update since 2017.
Your precise advice was extremely perfect and pin-pointed.
Thank you again!
jarrad96 [4SFG]  [author] Feb 4, 2020 @ 1:42pm 
The problem is one of the RHS compat mods you have loaded, one of them I have tried in the past and it handled the compat terribly. Instead of making the RHS and SMA magazines work together, what it did was just straight up delete support for SMA magazines in anything, which is a terrible way to do things, and as a result breaks all SMA magazines and anything that uses them.

Try turning that off, and in general don't run 3 different compatibility mods at the same time, it's much more likely to break things.
BNsonear Feb 4, 2020 @ 7:06am 
Dear jarrad96;
Thank you for nice work SAS!

I really enjoy your work during Single play with Hetman's War Stories 1.10.
Recently I found that my units in SAS/SBS mod are deployed with
M855A1 EPR 5.56 mm... Magazines by 'Unknown Community Author' .
Those magazines are not compatible with your default SAS rifle weapons (SMA, VFG, etc...).
Therefore after spending just one magazine, every bot says that "no ammo" even they have six magazines in their vest.

I'm using modified version of ACE (ACE for single player)
Also I have installed ACE-RHS-NIArms Compatibility, SMS-RHS Compatibility,
and SMA-NIA Ammo Patch.
Am I missing something?

I would appreciate if I have some advice form you to solve this problem.
NiiX Mar 15, 2019 @ 5:11pm 
Please make a server key!
Scorch Gaming Feb 22, 2019 @ 5:26pm 
fixed thx for telling me
jarrad96 [4SFG]  [author] Feb 22, 2019 @ 3:04pm 
Make sure the required mods are loaded, not just downloaded and not turned on/enabled. I just checked and all the units are working without any issues.
Scorch Gaming Feb 22, 2019 @ 8:58am 
When I spawn my SAS troops they spawn without clothes, whats with that? I have all required mods before I download this one.
therobloxskilleryt Sep 14, 2018 @ 12:52pm 
Hi, nice mod, but can you add some new vechichles? like jets or helicopters with UK texture?
jarrad96 [4SFG]  [author] Aug 20, 2017 @ 4:13pm 
Updated workshop page with new images and some text corrections.
jarrad96 [4SFG]  [author] Jul 29, 2017 @ 4:24am 
Updated- Bug Fixes
jarrad96 [4SFG]  [author] Jun 20, 2017 @ 3:31pm 
Thanks for letting people know of the fix.
683 Alex I Jun 20, 2017 @ 7:11am 
Fixed my bug, a challenger tank mod I had in was causing the problem, thankfully we dont use the tank anymore
jarrad96 [4SFG]  [author] Jun 11, 2017 @ 4:09pm 
Hmm. That should'nt cause any issues but I can check on it.
ir.beaney Jun 11, 2017 @ 2:27am 
I don't know if it's another mod I have loaded, but the SAS mod now says it's missing "blu_g_f"?
jarrad96 [4SFG]  [author] Jun 6, 2017 @ 6:15pm 
Update-
-Expanded faction from it's original 2011 timeline to around 2014-2016, meaning suppressors are issued to more units, and Crye Generation 3 uniforms are more common.

-Replaced all RGN grenades with RGO/M67's.

-Expanded SAS Squad selection, adding Rifle Group, Gun Group, renaming Squad to Section, adding an Assault Team to the SAS.

-SBS gain a Team Leader and Machingunner units, meaning they are now fireteam sized. Exchanged the PDW-2000 of the SAS Scout for an AKM.

-Added British flag insignias to all units.
TECH52 May 28, 2017 @ 5:23am 
The S.A.S were formed back in ww2 by captiain sterling, and saw action in the desert L.R.D.G that was also against rommel in operartions to hit and run tactics, if they were caught they where shot stright away by the germans
jarrad96 [4SFG]  [author] May 12, 2017 @ 6:23pm 
Faction is now fully compatible with the Dynamic Recon Ops scenarios.
jarrad96 [4SFG]  [author] Mar 13, 2017 @ 2:00pm 
No, it is not included.
Vaulcan Mar 13, 2017 @ 12:56pm 
Pic:5 is that your Jackle?
jarrad96 [4SFG]  [author] Feb 13, 2017 @ 12:27pm 
Because that's a 50 year old stereotype of the SAS. They do not look anything like that in the modern day.
The Watcher Feb 13, 2017 @ 8:08am 
Why isnt the sas in the blue gear? and gasmasks?
ALL GLONKS MUST PERISH Jan 16, 2017 @ 8:20pm 
im sorry but the third picture makes this look kinda weird
JerkinZeGerkin Jan 14, 2017 @ 6:14am 
new to arma if i download this can i only play on servers with this mod
jarrad96 [4SFG]  [author] Jan 2, 2017 @ 1:56pm 
Yeah, they are planned, but I havent started to really work on them yet- other factions are currently my focus.
Capitalist Janitor Jan 2, 2017 @ 1:55pm 
Cool As Soon As I Searched The Work Of A nation The CIA popped up
Then i figured You were making SAD.
jarrad96 [4SFG]  [author] Jan 2, 2017 @ 1:47pm 
Yes- I 'know' a guy who was finally able to get some info on them. Getting a custom weapon made for the SAD as well.
Capitalist Janitor Jan 2, 2017 @ 12:18pm 
"The work of a nation" is SAD right?
✪ Toxicz420jw Jan 1, 2017 @ 2:41am 
I Really liked this mod but i think that i will be sticking to the ones that i currently have.
(4SFG) jarrad96, Thank you for making a great mod that i enjoyed we need more like this in the ArmA III community.
jarrad96 [4SFG]  [author] Jan 1, 2017 @ 1:14am 
SAS and SBS Released.
TacoMachine Jan 1, 2017 @ 1:13am 
runs great